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THE BLOCKS
Tempo
The Tempo parameter sets the relationship to the global
Tempo e.g. if you set it to 1/4T the Flanger will use quarter
note triplet of the tapped tempo to perform one cycle.
1/4 equals the BPM (tapped Tempo).
The subdivisions available are, 16/1 (16 bars for performing
one period), 8/1, 4/1, 2/1, 1/1, and 1/2-1/32 in straight,
dotted and triplet notes - 1/4 equals BPM (beats per minute).
If you select “Ignored” the current parameter will use the
Preset value and will not be affected by the Global Tempo.
Depth*
Adjust the modulation depth of the Flanger, also known as
Intensity.
Delay
As described earlier, a Chorus/Flanger is a Delay being
modulated by an LFO. This parameter makes it possible to
change the length of that Delay. A typical Chorus uses delays
at approximately 10 ms, while a Flanger is uses delays at
around 5 ms.
Feedback*
Controls the amount of feedback in the Flanger.
Note that this parameter can be negative, i.e. feedback in
reversed phase.
Golden Ratio
Sets the Golden Ratio between Speed and Depth On/Off. If
you want to create wild Flanger sounds, you may want to
turn the Golden Ratio off.
Phase Reversed
Reverses the phase of the right channel, but only on the
effect signal. This function makes the stereo image much
wider.
Cross Feedback*
Controls the amount of feedback between the two channels.
Note that the Cross feed can be negative, i.e. Cross feed in
reversed phase.
LFO Curve
Sets the curve of the LFO. Choose between: Sine or
Triangle.
The most commonly used waveform in Flanging is Sine.
(See Curve figures in Tremolo).
LFO Phase
An LFO phase change causes a small delay in one of the
waveform starting points. This means that left and right
outputs start the current waveform at two different points.
Example: If LFO is set to 180º, left and right will be exactly
opposite. (See the LFO phase figure in the Chorus section).
Mix*
Mixes between direct sound and effect.
In Level*
Controls the input level of the block.
Out Level*
Controls the output level of the Flanger block.
Delay
Number of blocks: 2
Processing power: 19-23% per block
The Delay block contains six different sub-algorithms:
Stereo, Dual, Dual Three-Tap, One-Tap, Six-Tap and
Reverse.
The maximum delay time varies with the sub-algorithm.
These sub-algorithms can create powerful effects when
combined with other effects or when controlled by External
or Internal Modifiers.
Stereo
The Stereo Delay creates identical delays in the Left and
Right channels. This sub-algorithm is true stereo. The para-
meters available in the Modifier Matrix are marked with a*.
STEREO DELAY
Time
Sets the delay time of both the Left and Right channels.
Maximum delay time is 675 ms.
Tempo
The Tempo parameter sets the relationship to the global
Tempo e.g. if you set it to 1/4T the Delay will use quarter
note triplet of the tapped tempo to perform one cycle.
1/4 equals the BPM (tapped Tempo).
Summary of Contents for FirewarX
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