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Powerhouse 300

5

2:2 OUTPUT SECTION

1    DIGITAL  REVERB  The POWERHOUSE consoles have a built in reverb with a total of 127 programs.

The various programs are clearly labelled, on the front panel, for rapid accessing of
the desired effect.
The reverb is stereo, and its outputs are connected to the left and right busses. The
ON/OFF button switches the DIGITAL REVERB on or off. When it is not required, it
should be switched off. Depress for ON, and the adjacent LED will light.
There are six reverb "types" (each of which can be DARK or BRIGHT and have any of
eight reverb times), three reverb effects (which can also have any of eight preset
reverb times) plus seven SPECIAL EFFECTS.
The reverb types are selected by the TYPE button. Each tiroe this button is
depressed, the lit LED above it "moves" down the row to indicate the type selected.
The bank SELECT button selects whether the reverb type is BRIGHT or DARK. The
DARK/BRIGHT selection is shown by the two LEDs adjacent to the BANK SELECT
button.

The TYPE and BANK SELECT buttons also select the three reverb effects and gain
access to the 7 SPECIAL EFFECTS (GATED, DELAY, REVERSE & SPECIAL) by
moving the LED down with the TYPE button, and using the BVMK SELECT button to
toggle between GATED and DELAY, or REVERSE and SPECIAL.
The eight different times available for each of the reverb types and effects are preset
and vary for each type/effect selected. The time is selected by using the
SPECIAL/TIME button in the same way as the TYPE button.
When SPECIAL has been selected, the SPECIAL/TIME button is used to select any
of the 7 SPECIAL EFFECTS. These have all their parameters pre-programmed to
create the effect.

The  O/LOAD LED will light when the level of the mix of signals sent to the reverb
(controlled by the REVERB fader reaches a level 3dB below overload occurs to warn
of clipping distortion.

2    POWER ON

This LED lights when AC power has been switched on at the rear panel of the
console.

3    LED METERS

These display the LEFT & RIGHT OUTPUT levels. The meters are 12-segment, 2-
colour with typical VU meter ballistics.

4 GRAPHIC 

EQUALISER

The graphic equalisers are assigned to the left and right busses. They control the
equalisation of the mix of signals routed to them by the L-R/GRAPHIC buttons on
each of the input channels. If, when adjusting the graphic equaliser, the overall mix
level becomes too low or too high, the TRIM fader on each graphic equaliser can be
used to compensate for this. To remove the graphic equalisers from the signal path,
simply release all L-R/GRAPHIC buttons on input channels.

5    REV TO MON

Depress this button to route the REVERB to the MON buss (normally used for
foldback).

6    MON FADER

The MON controls on each of the input channels have their overall, mixed level
determined by the MON FADER. This fader controls the output level of the MON
SEND jack.

7    REVERB FADER The REV controls on each of the input channels have  their  overall, mixed level

Summary of Contents for Powerhouse 300

Page 1: ......

Page 2: ...9 3 3 How to get the input sound through to the headphones 9 3 4 The equalisation section on the input channels 10 3 5 REV AUX and MON 10 3 6 The graphic equalisers 12 3 7 Tape record and playback so...

Page 3: ...ctions 1 2 IMPORTANT AC POWER INFORMATION PLUG WIRING INFORMATION As the colours of the wires in the AC Power Lead of this apparatus may npt correspond with the coloured markings identifying the termi...

Page 4: ...the selector round until the pointer is pointing to the correct voltage then press it back in You will have noticed a fuse while the selector was out This is the console s AC fuse It is a 20x5mm T2A...

Page 5: ...with 16dB of boost cut at 2kHz 4c Low Frequency control is a shelving type with 16dB of boost cut at 60Hz 5 REV Turning this control clockwise sends the input channel signal to the 127 program DIGITAL...

Page 6: ...y for each type effect selected The time is selected by using the SPECIAL TIME button in the same way as the TYPE button When SPECIAL has been selected the SPECIAL TIME button is used to select any of...

Page 7: ...red Sleeve Ground Tip Signal These are the main outputs from the POWERHOUSE mixing console for connecting to an external amplifier P A system They allow a signal to leave the POWERHOUSE before the bui...

Page 8: ...r the MON buss are routed to the PHONES socket 23 PHONES This is the output volume control for the headphones 24 PHONES socket For stereo headphones 0 25 stereo jack wired Sleeve Ground Ring Right Tip...

Page 9: ...eaker systems Effects can also be connected here if required 4 OUTPUTS These XLRs are the amplifier outputs and connect directly to loudspeakers min impedance 4ohms 5 COOLING FAN This vent MUST NOT be...

Page 10: ...ust this control until it reads about 20 on its scale The signal within the input channel has its level determined by this control 2 The CLIP indicator Check that this LED is not lit This LED will onl...

Page 11: ...an EQ network that when mastered can make mediocre sounds good and good sounds excellent Practise is recommended 3 5 REV AUX MON The POWERHOUSE consoles have three controls on each input channel whic...

Page 12: ...l For a mono effect use only the LEFT jack of the STEREO RETURN The other place the effect can be returned is a LINE input The effect return would then be treated like any other input signal and route...

Page 13: ...n be individually sent via the GRAPHIC EQUALISERS to the left and right busses The TRIM FADER on each equaliser allows the signal level into the equaliser to be adjusted This is only required when exc...

Page 14: ...L R MON button below the TO AMP level control must be released However more power may be required for the P A system in which case amplifiers may be connected to the LINE OUTS The built in power ampl...

Page 15: ...alculations every second necessary to synthesise the many echoes found in natural reverberation The results of these calculations are then converted back to analogue sound The versatile digital reverb...

Page 16: ...ROOM TYPES are slightly less smooth and are useful for a more intimate sound on vocals and guitar The PLATE TYPES are very smooth and slightly shrill ideal for vocals or percussion Selecting DARK simu...

Page 17: ...TIME control 4 5 SPECIFICATIONS Frequency Response 20Hz to 10kHz 4 1dB Effect 11Hz to 25kHz 1dB Dry T H D 0 1 1kHz 0dBm effect Output Noise 71dBm DIN Audio 4dBm mode 82dBm DIN Audio 10dBV mode 98dBm...

Page 18: ...RANGE MIC Gain Range 15 to 60dB LINE Gain Range 5 to 40dB SIGNAL TO NOISE RATIO MIC Input to Master Output 77dB ref to 0dBm output MIC Gain 50dB Output Faders at O CROSSTALK Input to Adjacent Input Be...

Page 19: ...3dB 4Hz to 100kHz TOTAL HARMONIC DISTORTION At rated power output 1kHz test signal 0 02 INPUT IMPEDANCE 10kohm INPUT SENSITIVITY 0dBm RESIDUAL HUM NOISE 70dB SIGNAL TO NOISE RATIO Greater than 100dBm...

Page 20: ...ound a short time later DRY A signal which has not been sent to an effect see also WET EFFECT A general term used to refer to an external piece of equipment which can be used to fix signals which soun...

Page 21: ...the FOLDBACK speakers on stage as well as THE MONITORS NOISE GATE A device which can remove the noise content from a signal or be used to remove low level noise present when an instrument is not bein...

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