MUL/352/UA352MXX0XXF_F
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Page
10
HOCKEY
In Hockey mode, different separate control consoles are supplied : the timer can be controlled either by the main control
console or the separate timer one (see "TIMER CONTROL CONSOLE" – page 4).
Connect the control consoles together using the short liaison control cables supplied.
Turn on the control console by pressing the ON/OFF key for several seconds.
MATCH PROGRAMMING :
If the control console was used previously for this sport, either :
Press key
27
to be able to program it.
Press keys
16
and
15
simultaneously in order to be able to start a new match, without modifying the program.
If the control console was not used previously for this sport, press key
27
twice to access to sport selection, then choose
Hockey by pressing the key number indicated on the LCD readout.
Choose the timing mode :
"Count-up timer" press key
0
or "Count-down timer" press key
9
.
Choose if the match will be played in 2, 3 or 4 periods :
2 PERIODS : key
2
3 PERIODS : key
3
4 PERIODS : key
4
.
Choose the time remaining before the match starts :
Program the minutes by pressing keys
0
to
9
. Enter your choice by pressing key
23
.
The same way, choose the length of the play periods, the length of the time-outs, the length of the extra-time periods
and the length of the rest periods.
MATCH OPERATION :
Start the pre-match timer by pressing key
18
. The horn will sound automatically at the end of the programmed time.
It is also possible to charge the 1st playing period by pressing key
28
.
Then, start the timer by pressing key
18
. Each time key
18
is pressed, the timer starts and stops alternatively.
At the end of the play period the horn will sound automatically. The rest period timer is activated automatically. At the
end of the rest period the horn will also sound automatically. The next playing period time is charged automatically.
Start the timer by pressing key
18
.
Note : in case of the timer has not been stopped enough quickly in the last remaining seconds of a period (rest time in
progress), return to the play period timer by pressing simultaneously keys
16
and
18
.
At the end of the last play period and at the end of each extra-time, the rest timer does not start automatically : press
key
18
if you want to start a rest period (not limited to the programmed time). Recharge an extra-time period by
pressing key
28
.
When a time-out is requested, first press key
18
to stop the game timer, then
press key
17
. The number of time-outs
requested by each team can be increased by pressing either keys
10
or
26
depending on the side. The horn will sound
automatically at the end of the time-out.
Activate an exclusion timer by pressing keys
12
,
13
,
14
,
22
,
23
or
24
, depending on the side (maximum of 3
exclusions per team) : press the appropriate key once for a 2 minute exclusion, twice for a 5 minute exclusion and 3
times for a 10 minute exclusion.
The points are counted by pressing keys
10
or
26
, depending on the side.
Sound the horn manually by pressing key
19
.
To carry out a correction, keep key
16
pressed and :
Reduce the points by pressing keys
10
or
26
, depending on the side.
Suppress the exclusion timers by pressing keys
12
,
13
,
14
,
22
,
23
or
24
, depending on the side.
Correct the period number by pressing key
28
.
Correct the timer (once stopped) by pressing key
18
.
THE MATCH END :
To start a new match, press simultaneously on keys
16
and
15
(return to zero procedure).
To modify programmed times press key
27
,
after having pressed simultaneously keys
16
and
15
.