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Examples:
• To program your first Receiver, use the Launcher Selection Up/Down Buttons to get a “0” in the middle of your
Transmitter’s LCD screen, and then press the first Launch Signal Button. This Receiver will have a
P D S
1 2 3 4
in the
upper right corner and a “0” is displayed in the center of the LCD screen.
• To program your second Receiver, use the Launcher Selection Up/Down Buttons to get a 1 in the middle of
your Transmitter’s LCD screen, and then press the first Launch Signal Button. This Receiver will have a
P D S
1 2 3 4
in
the upper right corner and a “1” is displayed in the center of the LCD screen.
• After programming Receivers 0-8 using the first Launch Signal Button, move on to the second Launch Signal
Button, all the way up to your 36th Receiver having a
P D S
1 2 3 4
in the upper right corner and an 8 displayed in the
center of the LCD screen.
SENDING A LAUNCH SIGNAL
After your Receivers have been programmed, they’re ready to launch!
NORMAL MODE
If each Receiver is attached to either the SportDOG™ Launcher Basket or another device using the “S” port:
1. Use the Launcher Selection Up/Down Buttons to set the number on the Transmitter’s LCD screen to zero.
2. Press Launch Signal Button 1-4 to launch the corresponding devices.
If using devices that are plugged into the Receiver’s ports with SportDOG cables:
1. Plug up to (8) devices into each of the ports 1-8.
2. To designate which device will be launched from your selected Receiver, use
the Launcher Selection Up/Down Buttons to select a port 1-8.
3. After selecting the device number, use the Launch Signal Buttons to send the
launch signal to one of the four Receivers.
4. The launch signal will trigger the release mechanism of the attached device.
Examples:
• To launch the first device on Receiver 1, set the port number on the
Transmitter’s LCD screen to 1 and push the first Launch Signal Button (
A).
• To launch the fourth device on Receiver 3, set the port number on the
Transmitter’s LCD screen to 4 and push the third Launch Signal Button.
NOTE: If the SportDOG Basket, or any solenoid device, is used, the “S” port must
be used to launch.
EXPANDED MODE
1. To send a launch signal to each Receiver, use the same unique
code used to program the Receiver (from page 13).
2. Use the Launcher Selection Up/Down Buttons to set the position
(0-8) and the Launch Signal Buttons (1-4) to select the Receiver.
3. The launch signal will trigger the release mechanism on the
attached device.
Examples:
• If you designated a Receiver as Receiver 4, position 6, use the Launcher Selection Up/Down Buttons to set the
position number to 6 and then press the fourth Launch Signal Button to send the launch signal (
B).
• If you designated a Receiver as Receiver 3, position 7, use the Launcher Selection Up/Down Buttons to set the
position number to 7 and then press the third Launch Signal Button to send the launch signal.
SELECTING AND SENDING THE TONE SIGNAL
SportDOG™ Launcher Electronics offer a choice of three different tones for your training purposes: Pheasant,
Duck, and Shotgun Report. The selected sound will be indicated on the Transmitter’s LCD screen with a “P,” “D,”
or “S.”
NORMAL MODE
1. Press the Tone/Mode Selection Button to cycle through the sound choices and
select either “P” (Pheasant), “D” (Duck), or “S” (Shotgun Report). These letters will
appear on the Transmitter’s LCD screen.
2. To send the tone signal to a Receiver, simply press the Tone Signal Button (1-4) on
the Transmitter that corresponds to the Receiver you want to emit a tone.
Examples:
• To make Receiver 1 emit a Duck tone, set the tone indicator to “D” and press the first Tone Signal Button.
• To make Receiver 3 emit a Shotgun Report tone, set tone indicator to “S” and press the third Tone Signal
Button.
EXPANDED MODE
1. Press the Tone/Mode Selection Button to cycle through the sound choices and select either “P” (Pheasant),
“D” (Duck), or “S” (Shotgun Report). These letters will appear on the Transmitter’s LCD screen.
2. To designate which Receiver will get a sound signal, use the same unique identity code used to program the
Receiver (from page 13).
STE
P
:: 0
7
STE
P
:: 0
8
P D S
1 2 3 4
P D S
1 2 3 4
P D S
1 2 3 4
A
CABLE PLUGGED IN PORT 1
B