11
3D GRAPHICS PROCESSING
67
11.5.15
VTYPE
0x12
4
w
VTYPE - Vertex Type
31
24
23
16
15
8
7
0
....
....
....
....
....
....
....
....
bit(s)
description
23
Bypass Transform Pipeline
0
Transformed Coordinates
1
Raw Coordinates
18-20
Number of vertices (Morphing)
000-111: 1-8 vertices
14-16
Number of weights (Skinning)
000-111: 1-8 weights
11-12
Index Format
00
Not using indices
01
8-bit
10
16-bit
11
9-10
Weight Format
00
Not present in vertex
01
8-bit fixed
10
16-bit fixed
11
32-bit floats
7-8
Position Format (3 values XYZ)
00
Not present in vertex
01
8-bit fixed
10
16-bit fixed
11
32-bit floats
5-6
Normal Format (3 values XYZ)
00
Not present in vertex
01
8-bit fixed
10
16-bit fixed
11
32-bit floats
2-4
Color Format (1 value)
000
Not present in vertex
001
010
011
100
16-bit BGR-5650
101
16-bit ABGR-5551
110
16-bit ABGR-4444
111
32-bit ABGR-8888
0-1
Texture Format (2 values ST/UV)
00
Not present in vertex
01
8-bit fixed
10
16-bit fixed
11
32-bit floats
Summary of Contents for PlayStationPortable
Page 114: ...12 AUDIO PROCESSING 114 12 Audio Processing 12 1 Overview 44100 Hz Sample Frequency ...
Page 116: ...14 WLAN 116 14 WLAN ...
Page 117: ...15 USB PORT 117 15 USB Port ...
Page 118: ...16 UMD 118 16 UMD ...
Page 119: ...17 MEMORY STICK 119 17 Memory Stick ...
Page 128: ...21 FLASH MEMORY STRUCTURE FLASH1 128 21 Flash Memory Structure flash1 DIC REGISTRY VSH THEME ...
Page 141: ...28 IPL 141 28 IPL ...