11
3D GRAPHICS PROCESSING
63
11.5.1
VADDR
0x01
4
w
VADDR - Vertex List (BASE)
31
24
23
16
15
8
7
0
....
....
....
....
....
....
....
....
bit(s)
description
0-23
24 least significant bits of pointer
11.5.2
IADDR
0x02
4
w
IADDR - Index List (BASE)
31
24
23
16
15
8
7
0
....
....
....
....
....
....
....
....
bit(s)
description
0-23
24 least significant bits of pointer
11.5.3
PRIM
0x04
4
w
PRIM - Primitive Kick
31
24
23
16
15
8
7
0
....
....
....
....
....
....
....
....
bit(s)
description
16-18
Primitive type
000
Points
001
Lines
010
Line Strips
011
Triangles
100
Triangle Strips
101
Triangle Fans
110
Sprites (2D Rectangles)
0-15
Number of vertices to kick (0-65535)
11.5.4
BEZIER
0x05
4
w
BEZIER - Bezier Patch Kick
31
24
23
16
15
8
7
0
....
....
....
....
....
....
....
....
bit(s)
description
8-15
V Count
0-7
U Count
Summary of Contents for PlayStationPortable
Page 114: ...12 AUDIO PROCESSING 114 12 Audio Processing 12 1 Overview 44100 Hz Sample Frequency ...
Page 116: ...14 WLAN 116 14 WLAN ...
Page 117: ...15 USB PORT 117 15 USB Port ...
Page 118: ...16 UMD 118 16 UMD ...
Page 119: ...17 MEMORY STICK 119 17 Memory Stick ...
Page 128: ...21 FLASH MEMORY STRUCTURE FLASH1 128 21 Flash Memory Structure flash1 DIC REGISTRY VSH THEME ...
Page 141: ...28 IPL 141 28 IPL ...