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20 - 4 CAUTIONS TO BE HEEDED DURING COMMUNICATION PLAY
During communication play, if communication is interrupted due to some cause, the
game is discontinued and the Network Check screen is displayed.
If one of the linked machines enters the Test Mode, all others display the Network
Check screen.
Even if it has set to the communication play, you can setup a different charge for
every machine.
A wrong charge setup may cause the problems of income and outgo.
Machine's operation when linked for communication play alters comparing to that of when
independently operated. Be careful of this point.
When any game machine is in a Test Mode, a Network Check screen appears on the other
game machines interconnected for a communication play. While a guest is using any one of the
interconnected game machines, therefore, do not activate a Test Mode even on the unused game
machine.
STOP
IMPORTANT!
Summary of Contents for WaveRunner GP
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