![Sega Ghost Squad Deluxe Service Manual Download Page 42](http://html1.mh-extra.com/html/sega/ghost-squad-deluxe/ghost-squad-deluxe_service-manual_1233544042.webp)
41
Auxiliary Items
Auxiliary items appear in certain situations during the game.
There are two types of auxiliary items, items that are put to use and disappear immediately after picking up,
and those that are stocked and continue to be effective over time. The latter type can be used only one at a
time.
Some auxiliary items can be taken advantage of only when combined with certain weapons.
For example, the "Compensator" is effective only when using weapons that produce a bullet spread effect.
The auxiliary items appearing in this game consist of the following 7 types.
First-Aid Kit:
Restores 1 life unit.
Dot Sight:
Displays the gun's sight reticule as an illuminated point.
Hi-cap
Magazine:
Doubles magazine capacity.
Compensator: Eliminates
bullet spread effects.
Body Armour I:
Halves the amount of damage taken for up to 2 hits.
Body Armour II:
Halves the amount of damage taken for up to 4 hits.
Medal:
Increases experience points acquired following the
game.
[When no IC Card is being used, it boosts the GS Meter.]
Experience Points
Experience points are accumulated during game play when playing with an IC Card.
The amount of experience points accumulated during play are determined by score, GS Meter level, the
number of medals, and game progress. These points are awarded to the player on the Game Results
Screen following the game.
The player is levelled up after reaching a certain experience level. Depending on the level increase, players
are rewarded with promotions and new weapons. Any new weapons can be used from the next play.
[When no IC Card is being used, there are no experience points.]
Rank and Promotion
Ranks serve as a comprehensive evaluation of the player's ability.
If certain conditions are met when levelling up, the player's rank increases by a level. This is referred to as
"promotion".
Promotions open up new costumes and high-level, rare weapons that can be used from the next play.
[When no IC Card is being used, the rank insignia is decided by the player's score.]
Summary of Contents for Ghost Squad Deluxe
Page 9: ...8...
Page 14: ...13 4 Attach the assembled billboard pop using the 2 truss screws...
Page 108: ...107 11 DESIGN RELATED PARTS...
Page 109: ...108 12 PARTS LIST 12 1 ASSY PTV CTF 0500 UK...
Page 111: ...110 12 2 ASSY BILLBOARD DX CTF 0550UK...
Page 113: ...112 12 3 ASSY FRONT PANEL CTF 0600UK...
Page 115: ...114 12 4 ASSY PTV BASE CTF 0650UK...
Page 117: ...116 12 5 ASSY SUB PTV BASE CTF 0660UK...
Page 120: ...119 12 7 ASSY CABINET DX CTF 1000...
Page 122: ...121 12 8 13 7 ASSY SUB CABI DX CTF 1100UK...
Page 126: ...125 12 9 ASSY LATCH CTF 1170UK...
Page 128: ...127 12 10 ASSY RW UNIT CTF 1150...
Page 134: ...133 12 13 ASSY HOLDER LIGHT CTF 1340UK...
Page 136: ...135 12 14 ASSY CONTROL PANEL CTF 2000UK...
Page 138: ...137 12 15 CONTROL UNIT CTF 2100...
Page 140: ...139 12 16 SENSOR UNIT JPT 2030...
Page 142: ...141 12 17 ASSY MAIN BD CTF 4000UK...
Page 144: ...143 12 18 ASSY ELEC CTF 4100UK...
Page 147: ...LOCATE A3 SCHEMATIC DRAWING 1 HERE...
Page 148: ...LOCATE A3 SCHEMATIC DRAWING 2 HERE...
Page 149: ...LOCATE A3 SCHEMATIC DRAWING 3 HERE...