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2

a different move whenever you want! When it’s your turn to
move, simply press TAKE BACK. The display shows the
move to be taken back, with the original to square flashing
and indicated by board lights. Press the piece down gently on
the indicated square, and the computer shows you where
that piece came from by flashing that display and using
board lights to point to that square. Press the piece down on
the from square to complete the take-back. Repeat this as
often as you’d like, taking back up to 50 individual moves (or
25 moves for each side). To continue playing at any point,
just make another move on the board!

After taking back a capture, the computer will make sure

your board is still set up correctly by reminding you to put the
captured piece back on the board! It does this by displaying
the piece symbol and its location, along with a “+” symbol,
and turning on the board lights for that square. Put the indi-
cated piece back on the board and press that square to
complete the take-back.

1.5

 Game Over? Why Not Play Again!

Whenever you finish a game (or if you give up on your

current game), it’s easy to start over again! Reset the com-
puter for a NEW GAME by pressing the CLEAR and ENTER
keys together, and a series of beeps tells you the computer is
ready. The same playing level will be in effect, but you can
change it if you’d like, as explained in Section 3.

IMPORTANT: Resetting the computer for a new game

clears your current game from the computer’s memory—be
careful not to press these keys by mistake!

1.6

 Too Easy/Hard? Change the Level!

When you first turn your computer on, it’s automatically set

to Normal Playing Level A4 (five seconds a move). However,
you have 64 different levels to choose from—you’ll want to try
them all out! For descriptions of the playing levels and how to
change levels, see Section 3.

2. MORE FEATURES TO EXPLORE

2.1 Whose Move? Check the Display!

When the computer plays Black, it flashes a black square

in the display while it is thinking. After it has moved, a white
square shows that it is now White’s turn to move. You can tell
at a glance if the computer is currently thinking, and which
side is to move!

2.2 Special Chess Moves

Captures: To capture, press down on the piece you want

to move, remove the captured piece from the board, and
press your piece down on the square of the captured piece.
Captures are displayed as in 

E5•F4

.

En Passant Captures: In this type of capture, the com-

puter reminds you to remove the captured pawn by display-
ing the pawn’s position, along with a minus sign, and using
two board lights to indicate that square. Press down on the
captured pawn before removing it from the board.

 Castling: The computer automatically recognizes castling

after the King is moved. After you have pressed the King
down on its from and to squares, the computer uses the
display and board lights to remind you to move the Rook.
Press down on the Rook’s from and to squares to complete
the move. Note that Kingside castling is displayed as 

0-0

,

and Queenside castling as 

0-0-0

.

Pawn Promotions: When you promote a pawn, first

make your move as usual, pressing your pawn down on its
from and to squares. Next, press the Piece Symbol Key for
your desired promotion piece (

%

$

#

, or 

@

). The computer

recognizes your new piece immediately, and begins thinking
about its next move. Remember to change your piece on the
board! When the computer promotes a pawn, the display
shows both the pawn and the promoted piece. Don’t forget to
replace the computer’s pawn with its new piece.

2.3 Illegal Moves

Your computer will never accept an illegal move! If you try

to make one, you’ll hear a low double beep, and the board
lights and display will simply continue to show the square the
piece came from. Either move that same piece to another
square, or press the piece back down on the original from
square and move a different piece.

If you don’t make the computer’s move correctly, you’ll also

get an error beep. This means you are either moving the
wrong piece, or moving the computer’s piece to the wrong
square. If the computer wants to move its pawn from C7 to
C5, for example, and you press down on C7 and then C6, the
display shows 

:C5

 briefly, pointing out your error. The display

then returns to showing the move again (

C7-C5

), and the

computer expects you to press C5 to complete its move.

If you press down on a piece and the from square is

displayed, but you decide not to make that move, simply
press down on that same square again to cancel. Then make
another move. If you change your mind after entering your
whole move, take the move back as described in Section 1.4.

2.4 Check, Mate, and Draw

When a King is in check, the computer first displays its

move as usual. After the move is made, 

CHECK

 flashes in the

display for a few seconds, along with the checking move. The
display then goes back to showing the clock.

If the computer discovers a forced mate against its oppo-

nent, it first displays its move as usual. After the move has
been made on the board, the computer flashes a mate an-
nouncement along with the move for several seconds (e.g.,

=in 2

 for a mate in two moves). The display then goes back

to showing the clock.

When a game ends in checkmate, the display flashes 

MATE

(along with the mating move) for a short time after the move
is made. The display then goes back to showing the clock.

The computer recognizes draws by stalemate, three-fold

repetition, 50-move rule and insufficient material. After a draw
has occurred, the display flashes 

End

,

EnD:3

,

End:50

,or

End:In

 (along with the drawing move) for a brief time after

the move has been made. The display then goes back to
showing the clock.

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After the computer moves,
it’s up to you to make its
move on the board! Here,
the display indicates the
computer wants to move
its Black pawn (

] !

) from

d7 to d5. Pick up the d7
pawn (indicated by the
board lights) and press it
down lightly on Square d7.
The board lights now point
to Square d5. Press the
pawn down on Square d5
to complete the computer’s
move. Now it’s your turn
again!

MAKING THE COMPUTER’S MOVE:

AN EXAMPLE!

Summary of Contents for Centurion

Page 1: ...he computer and will invalidate your warranty Please also read the precautionary information regarding adapter use in Section 9 2 When using an adapter first plug it into a wall outlet and then into y...

Page 2: ...n Promotions When you promote a pawn first make your move as usual pressing your pawn down on its from and to squares Next press the Piece Symbol Key for your desired promotion piece or The computer r...

Page 3: ...el and a chart showing all the levels at a glance There are two methods of setting levels by using the game keys or pressing the board squares Whichever method you use always press LEVEL first to ente...

Page 4: ...99 D3 15 minutes 0 15 99 D4 20 minutes 0 20 99 D5 30 minutes 0 30 99 D6 45 minutes 0 45 99 D7 60 minutes 1 00 99 D8 90 minutes 1 30 99 On the Blitz Levels also called Speed Chess or Sudden Death Level...

Page 5: ...3 min per move L 3 00 90 min per game 1 30 99 4 sec per move Fun 4 Mate in 4 moves in 4 4 ply search PLY 4 35 moves in 1 30 1 30 35 2 min per move L 2 00 40 moves in 3 00 3 00 40 15 min per game 0 15...

Page 6: ...ve 3 predicted line of play Move 4 predicted line of play Move 5 predicted line of play Move 6 predicted line of play Press WHITE to cycle backwards and see previous displays again Press CLEAR to retu...

Page 7: ...s pressing the square repeatedly turns that option on and off with plus for ON and minus for OFF For Bronstein Clock Options pressing Square A4 repeatedly selects your desired clock setting Once you h...

Page 8: ...r of losing a piece If one of your pieces is threatened by a lesser valued piece for example the computer will sound a series of warning beeps and flash the board lights of the threatened piece for a...

Page 9: ...ontrols that can help alleviate such problems This is accomplished by adding a certain amount of time back to your remaining time after each move where the remaining time for the whole game is only re...

Page 10: ...tually be able to determine your own ELO rating after completing each Study Game Understanding ELO Ratings Before we explain how to use Study Mode just a few words regarding the concept of chess ratin...

Page 11: ...this the display will show a minus sign for the first square and a plus sign for the second square To add a piece to the board first press the PIECE SYMBOL KEY for that piece or Make sure the display...

Page 12: ...they may damage the plastic Weak batteries should be replaced promptly since they can leak and damage the computer Please also note the following regarding the use of batteries Warning Use only alkali...

Page 13: ...and have pressed ENTER to clear the board The computer has made a special move such as en passant castling or a pawn promotion Your board position is incorrect pieces have been moved Batteries are ru...

Page 14: ...c4 Bf8 c5 4 c2 c3 Ng8 f6 5 d2 d4 e5xd4 6 c3xd4 Bc5 b4 7 Bc1 d2 Bb4xd2 8 Nb1xd2 d7 d5 9 e4xd5 Nf6xd5 10 Qd1 b3 Nc6 e7 11 0 0 0 0 12 Rf1 e1 c7 c6 13 a2 a4 b7 b6 14 Nf3 e5 Bc8 b7 15 a4 a5 Ra8 c8 16 Nd2...

Page 15: ...2 Ng1 f3 g7 g6 3 Nb1 c3 d7 d5 4 c4xd5 Nf6xd5 5 Qd1 a4 c7 c6 6 Qa4 d4 Nd5 f6 7 Qd4xd8 Ke8xd8 8 e2 e4 Bf8 g7 9 d2 d4 Rh8 f8 10 h2 h3 b7 b6 11 g2 g4 h7 h5 12 g4 g5 Nf6 e8 13 Bc1 f4 Nb8 d7 14 0 0 0 Bc8 b...

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