20
Overview of the Fantom-S
Temporary Memory
Temporary Area
This is the area that holds the data for the patch or performance that
you’ve selected using the panel buttons.
When you play the keyboard or play back a sequence, sound is
produced based on data in the temporary area. When you edit a
patch or performance, you do not directly modify the data in
memory; rather, you call up the data into the temporary area, and
edit it there.
Settings in the temporary area are temporary, and will be lost when
the power is turned off or when you select another patch/
performance. To keep the settings you have modified, you must
write them into rewritable memory.
Rewritable Memory
System Memory
System memory stores system parameter settings that determine
how the Fantom-S functions.
User Memory
User memory is where you normally store the data you need. USER
memory contains 128 patches, 16 rhythm sets and 64 performances.
Memory Card (Optional: power supply
voltage 3.3 V, capacity: 8 MB–128 MB)
Patches, rhythm sets, and performances can be saved on a memory
card just as they can in user memory.
Non-Rewritable Memory
Preset Memory
Data in Preset memory cannot be rewritten. However, you can call
up settings from preset memory into the temporary area, modify
them and then store the modified data in rewritable memory (except
GM2).
Wave Expansion Boards (optional: SRX Series)
The Fantom-S can be equipped with up to three Wave Expansion
Boards (four SRX series). Wave Expansion Boards contain Wave
data, as well as patches and rhythm sets that use this Wave data,
which can be called directly into the temporary area and played.
About the Onboard Effects
Effect Types
The Fantom-S has built-in effect units, and you can independently
edit each unit’s settings.
Multi-Effects
The multi-effects are multi-purpose effects that completely change
the sound type by changing the sound itself. Contained are 78
(Fantom-S; 77) different effects types; select and use the type that
suits your aims. In addition to effects types composed of simple
effects such as Distortion, Flanger, and other such effects, you can
also set up a wide variety of other effects, even connecting effects in
series or in parallel. Furthermore, while chorus and reverb can be
found among the multi-effects types, the following chorus and
reverb are handled with a different system. In Performance mode,
three types of multi-effect can be used simultaneously; these are
referred to as MFX1, MFX2, and MFX3. In Patch mode, the Keyboard
part can use MFX1 and the Pad part can use MFX2.
Chorus
Chorus adds depth and spaciousness to the sound. You can select
whether to use this as a chorus effect or a delay effect.
Reverb
Reverb adds the reverberation characteristics of halls or
auditoriums. Five different types are offered, so you can select and
use the type that suits your purpose.
Mastering Effect
This is a stereo compressor (limiter) that is applied to the final
output of the Fantom-S. It has independent high, mid, and low
ranges. Independently for the high-frequency, mid-frequency, and
low-frequency regions, this compresses any sounds that exceed the
specified level, making the volume more consistent.
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