5
Key Features
Second Generation GPU
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Twin View Architecture
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Digital Vibrancy Control
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Second generation transform and lighting (T&L)
engine
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Integrated Dual-Link TMDS transmitters
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nVIDIA Shading Rasterizer (NSR)
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High-Definition Video Processor (HDVP)
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AGP 4x with fast writes
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Double Data Rate (DDR) memory
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32-bit color, 32-bit Z/stencil buffer
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4 texels per clock
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256-bit graphics architecture
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Cube environment mapping
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DirectX and S3 texture compression
performance
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700 million texel fill rate
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20 million triangles/sec through T&L and setup
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2.7 GB/sec memory bandwidth
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32 MB frame buffer size
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Maximum 3D/2D resolution of 2048x1536@75Hz