E–4
Lamp Replacement
•
To replace the lamp, follow all instructions provided on
page E-36.
•
Be sure to replace the lamp when the message "The
lamp has reached the end of its usable life. Please re-
place the lamp." appears. If you continue to use the lamp
after the lamp has reached the end of its usable life, the
lamp bulb may shatter, and pieces of glass may be scat-
tered in the lamp case. Do not touch them as the pieces
of glass may cause injury. If this happens, contact your
NEC dealer for lamp replacement.
•
Allow a minimum of 60 seconds to elapse after turning
off the projector. Then disconnect the power cable and
allow 60 minutes to cool the projector before replacing
the lamp.
Fire and Shock Precautions
1. Ensure that there is sufficient ventilation and that vents
are unobstructed to prevent the build-up of heat inside
your projector. Allow at least 3 inches (10 cm) of space
between your projector and a wall.
2. Prevent foreign objects such as paper clips and bits of
paper from falling into your projector. Do not attempt to
retrieve any objects that might fall into your projector.
Do not insert any metal objects such as a wire or screw-
driver into your projector. If something should fall into
your projector, disconnect it immediately and have the
object removed by a qualified NEC service personnel.
3. Do not place any liquids on top of your projector.
•
Do not look into the lens while the projector is on. Seri-
ous damage to your eyes could result.
•
Keep any items such as magnifying glass out of the
light path of the projector. The light being projected from
the lens is extensive, therefore any kind of abnormal
objects that can redirect light coming out of the lens,
can cause unpredictable outcome such as fire or injury
to the eyes.
•
Do not cover the lens with the supplied lens cap or
equivalent while the projector is on. Doing so can lead
to melting of the cap and possibly burning your hands
due to the heat emitted from the light output.