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FLAMIN’ FINGER

  

Operator’s 

Manual 

 

Upon touching the ACCOUNT box, the following items can be selected: 
 
16- 

COIN COUNTER    This screen displays the amount of coins that have been 
inserted into the game. NOTE: If you have multiple games linked, this data will 
remain independent to each game. 

 
17-  

TEST CREDITS     This screen displays the amount of times that the test credit 
button was pressed. NOTE: If you have multiple games linked, this data will remain 
independent to each game. 

 
18- 

TICKET COUNTER    This screen displays the amount of tickets that have been 
dispensed from the game. NOTE: If you have multiple games linked, this data will 
remain independent to each game. 

 
19- 

JACKPOTS AWARDED   This screen displays the amount of jackpots that have 
been awarded. NOTE: If you have multiple games linked, this data will remain 
independent to each game. 

 
Press the SERVICE button to return to the MAIN MENU options screen. 
 
Upon touching the DIAGNOS box, the following items can be selected: 
 
20- 

REDS ON YELS ON MEM TEST BURN IN   Press inside one of the red boxes to 
select between turning all red or yellow led’s on, performing a memory test, or 
running burn-in.  Press the SERVICE button to exit the test. 

 
21- 

ALL RED LED’S ON   This screen lets you confirm all 1179 red led’s are properly 
functioning.  Press the SERVICE button to exit the test. 

 
22- 

ALL YELLOW LED’S ON   This screen lets you confirm all 1126 yellow led’s are 
properly functioning.  Press the SERVICE button to exit the test. 

 
23- 

MEMORY TESY WAIT 1 MINUTE   Wait at this screen while the memory is being 
tested. 

 
24- 

MEMORY TEST PASS   This screen confirms that all memory has passed 
inspection. 

 
25- 

MEMORY TEST CPU FAIL   This screen informs you that the memory inside of the 
microprocessor has been corrupted. NOTE: Contact Namco Customer Service. 

 
26- 

MEMORY TEST SMC FAIL   This screen informs you that the memory inside of the 
memory card has been corrupted. NOTE: Contact Namco Customer Service. 

 
27- 

This animation is intended to burn-in all of the red and yellow led’s and you should 
also hear audio playing out of both speakers. NOTE: Upon entering burn-in the two 

Summary of Contents for FLAMING FINGER

Page 1: ...OPERATOR S MANUAL...

Page 2: ...f not installed and used in accordance with the instruction manual may cause harmful interference to radio communications Operation of this equipment in a residential area is likely to cause harmful i...

Page 3: ...ONS 1 2 0 INTRODUCTION 2 3 0 PRECAUTIONS 2 3 1 Installation 2 3 2 Handling 2 4 0 INSTALLATION 3 4 1 Linking 3 5 0 SCREEN DESCRIPTIONS 4 6 0 GAME PLAY 8 7 0 TROUBLESHOOTING 9 APPENDIX A PARTS LIST 10 A...

Page 4: ......

Page 5: ...Dimensions 68 H x 22 25 W x 32 D Shipping Weight 227 lbs Controls Touch screen Convenience Kit Operator s Manual 1 in coin box Note Specifications subject to change without prior notice Modifications...

Page 6: ...of an emergency i e near fire equipment or emergency exists 3 2 Handling 1 Before operating the game make sure that the main AC power hookup includes a safety ground This will ensure safe operation as...

Page 7: ...LINKING DIAGRAMS 1 SEQUENTIAL Recommended for 2 or 3 games where the link cable can reach from the last game to the first game in the line of linked games To link 2 or 3 games unplug the link cable f...

Page 8: ...X TIMES 1 The number set will make the coin in slot 2 worth that multiple of what is set in coin slot 1 For example if you want the coin in slot 2 to be worth the same as a coin in slot 1 set the numb...

Page 9: ...game will automatically maintain this average by adjusting its internal difficulty setting based upon the players at your location NOTE 2 If you have multiple games linked this setting will apply to a...

Page 10: ...ng items can be selected 20 REDS ON YELS ON MEM TEST BURN IN Press inside one of the red boxes to select between turning all red or yellow led s on performing a memory test or running burn in Press th...

Page 11: ...an emitter or receiver has failed to communicate 32 PRESS MENU TO SYNC ALL GAMES This screen is displayed when data is not matching across multiple games Press the service menu button located inside c...

Page 12: ...ficulty set by the skill level of the players that have won the jackpot The game time is not adjustable by the operator However game difficulty can be adjusted indirectly by the operator by changing t...

Page 13: ...ould be 5 15VDC ORG to BLK should be 12VDC 0 1 8VDC If 12VDC is bad check for output shorts by removing load connectors one at a time ref overall wiring diagram in Appendix If loads are OK or if 5VDC...

Page 14: ...10972 00 SOCKET LAMP COMPACT FLUORESCENT FI57 10922 00 STROBE LENS RED FI95 10973 00 PLEX PLAYFIELD FI40 10914 00 DECAL GAME INSTRUCTIONS FI05 10918 00 CPU MAIN LOGIC VG88 08776 00 POWER SUPPLY 200W...

Page 15: ...FLAMIN FINGER Operator s Manual 11...

Page 16: ...FLAMIN FINGER Operator s Manual 12 APPENDIX B WIRING DIAGRAM...

Page 17: ...FLAMIN FINGER Operator s Manual 13 APPENDIX C LINK DIAGRAMS...

Page 18: ......

Page 19: ...all Seller be liable for loss of profits loss of use incidental or consequential damages Except for any express warranty set forth in a written contract between Seller and Buyer which contract superse...

Page 20: ...3900 FAX 408 436 9554 Technical Assistance USA 408 383 3973 Fax 408 436 9554 Reorder Number FI45 10919 00 REV A NOVEMBER 2003 The specifications of this machine and the instructions in this Operation...

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