Firing Torpedoes
As soon as one commander has located all the co-ordinates of
a ship, that commander may fire on the ship!
Follow the steps below when firing on an opponent’s ship:
1. Set the ship on the ocean
Your opponent places a matching large ship on his side of the
ocean grid. Figure 6 on page 4 shows which large and small
ships match each other.
Note:
There is one row
on the ocean grid for
every 2 rows on a
torpedo launcher.
Commanders, when
setting a ship on the
ocean, use the last
co-ordinate called
out to work out where
to place your ship!
See Figure 9.
2. Ready, Aim, Fire!
Now you attack by doing the following:
• Look down into your periscope mirror as shown in Figure 10.
• Find the tip of the ship’s
rod hanging down below the
surface of the ocean grid.
You won’t see the ship
itself in the mirror. If
you can’t see the rod,
wiggle the ship as you look
in the mirror.
• Line up the arrow in the
middle of your mirror with
the tip of the ship’s rod.
• Now fire a torpedo by squeezing the red trigger
on your torpedo launcher.
F 2
Rod
Last
co-ordinate
Fig. 9
Fig. 10
6