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4.0 Configuration
IP Protocol Config (Continued…)
TCP Client/Server:
In this mode, the BulletPlus will be a combined TCP Client and Server, meaning that it
can both initiate and serve TCP connection (session) requests. Refer to the TCP Client and TCP Server
descriptions and settings described previously as all information, combined, is applicable to this mode.
UDP Point-to-Point:
In this configuration the BulletPlus will send serial data to a specifically-defined point,
using UDP packets. This same BulletPlus will accept UDP packets from that same point.
Remote IP Address
IP address of distant device to which UDP packets are sent when data received at serial port.
Default:
0.0.0.0
Remote Port
UDP port of distant device mentioned above.
Default:
20001
Listening Port
UDP port which the IP Series listens to (monitors). UDP packets received on this port are
forwarded to the unit’s serial port.
Default:
20001
SMTP Client:
If the BulletPlus has Internet access, this protocol may be used to send the data received
on the serial port (COM1), in a selectable format (see Transfer Mode (below)), to an e-mail addressee.
Both the SMTP Server and the e-mail addressee must be ‘reachable’ for his feature to function.
Mail Subject
Enter a suitable ‘e-mail subject’ (e-mail heading).
Default:
COM1 Message
Mail Server (IP/Name)
IP address or ‘Name’ of SMTP (Mail) Server.
Default:
0.0.0.0
Mail Recipient
A valid e-mail address for the intended addressee, entered in the proper format.
Default:
host@
Message Max Size
Maximum size for the e-mail message.
Default:
1024
Timeout (s)
How long the unit will wait to gather data from the serial port before sending an e-mail
message; data will be sent immediately upon reaching Message Max Size.
Default:
10
Transfer Mode
Select how the data received on COM1 is to be sent to the email addressee. Options
are: Text, Attached File, Hex Code.
Default:
Text
A UDP or TCP port is an
application end-point. The IP
address identifies the device
and, as an extension of the IP
address, the port essentially
‘fine tunes’ where the data is
to go ‘within the device’.
Be careful to select a port
number that is not
predetermined to be
associated with another
application type, e.g. HTTP
uses port 80.
Multicast is a one-to-many
transmission of data over an
IP network. It is an efficient
method of transmitting the
same data to many
recipients. The recipients
must me members of the
specific multicast group.
TTL: Time to Live is the
number of hops a packet can
travel before being discarded.
In the context of multicast, a
TTL value of 1 restricts the
range of the packet to the
same subnet.