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Chapter 2: ActionScript Language Reference
Selection.setFocus()
Availability
Flash Player 5. Instance names for buttons and movie clips work only in Flash Player 6 and later.
Usage
Selection.setFocus("
instanceName
"
:String
)
Parameters
instanceName
A string specifying the path to a button, movie clip, or text field instance.
Returns
A Boolean value;
true
if the focus attempt is successful,
false
if it fails.
Description
Method; gives focus to the selectable (editable) text field, button, or movie clip specified by
instanceName
. The
instanceName
parameter must be a string literal of the path to the instance.
You can use dot or slash notation to specify the path. You can also use a relative or absolute path.
If you are using ActionScript 2.0, you must use dot notation.
If
null
is passed, the current focus is removed.
Example
In the following example, the text field focuses on the
username_txt
text field when it is running
in a browser window. If the user does not fill in one of the required text fields (
username_txt
and
password_txt
), the cursor automatically focuses in the text field that’s missing data. For example,
if the user does not type anything into the
username_txt
text field and clicks the submit button,
an error message appears and the cursor focuses in the
username_txt
text field.
this.createTextField("status_txt", this.getNextHighestDepth(), 100, 70, 100,
22);
this.createTextField("username_txt", this.getNextHighestDepth(), 100, 100,
100, 22);
this.createTextField("password_txt", this.getNextHighestDepth(), 100, 130,
100, 22);
this.createEmptyMovieClip("submit_mc", this.getNextHighestDepth());
submit_mc.createTextField("submit_txt", this.getNextHighestDepth(), 100, 160,
100, 22);
submit_mc.submit_txt.autoSize = "center";
submit_mc.submit_txt.text = "Submit";
submit_mc.submit_txt.border = true;
submit_mc.onRelease = checkForm;
username_txt.border = true;
password_txt.border = true;
username_txt.type = "input";
password_txt.type = "input";
password_txt.password = true;
Selection.setFocus("username_txt");
//
function checkForm():Boolean {
if (username_txt.text.length == 0) {
Summary of Contents for FLASH MX 2004-ACTIONSCRIPT LANGUAGE
Page 1: ...ActionScript Language Reference...
Page 20: ...20 Contents...
Page 24: ...24 Chapter 1 Introduction...
Page 145: ...Button onKeyDown 145 See also Button onKeyUp...
Page 186: ...186 Chapter 2 ActionScript Language Reference See also Camera onActivity Camera setMotionLevel...
Page 202: ...202 Chapter 2 ActionScript Language Reference See also break default strict equality switch...
Page 282: ...282 Chapter 2 ActionScript Language Reference See also break continue while...
Page 383: ...LoadVars addRequestHeader 383 See also XML addRequestHeader...
Page 388: ...388 Chapter 2 my_lv load place a valid URL pointing to a text file here...
Page 463: ...Microphone setRate 463 See also Microphone rate...
Page 469: ...Microphone silenceLevel 469 See also Microphone gain Microphone setSilenceLevel...
Page 480: ...480 Chapter 2 ActionScript Language Reference See also Mouse addListener...
Page 529: ...MovieClip globalToLocal 529 See also MovieClip getBounds MovieClip localToGlobal...
Page 612: ...612 Chapter 2 ActionScript Language Reference See also MovieClipLoader onLoadStart...
Page 623: ...NetConnection class 623 See also NetStream class Video attachVideo...
Page 649: ...Number 649 See also NaN Number class...
Page 679: ...on 679 on release trace X this _x trace Y this _y stopDrag See also onClipEvent...
Page 683: ...onUpdate 683 buttonLabel textColor my_mc labelColor...
Page 788: ...788 Chapter 2 ActionScript Language Reference See also private public...
Page 1001: ...Video height 1001 my_mc _height my_mc my_video height See also MovieClip _height Video width...
Page 1022: ...1022 Chapter 2 ActionScript Language Reference See also XML createElement...
Page 1057: ...XML xmlDecl 1057 See also XML docTypeDecl XML toString...
Page 1070: ...1070 Chapter 2 ActionScript Language Reference...