[] (array access)
57
[] (array access)
Availability
Flash Player 4.
Usage
myArray =
[
a0, a1,...aN
]
myArray[
i
] =
value
myObject
[
propertyName
]
Parameters
myArray
The name of an array.
a0, a1,...aN
Elements in an array; any native type or object instance, including nested arrays.
i
An integer index greater than or equal to 0.
myObject
The name of an object.
propertyName
A string that names a property of the object.
Returns
Usage 1: A reference to an array.
Usage 2: A value from the array; either a native type or an object instance (including an Array
instance).
Usage 3: A property from the object; either a native type or an object instance (including an Array
instance).
Description
Operator; initializes a new array or multidimensional array with the specified elements (
a0
, and so
on), or accesses elements in an array. The array access operator lets you dynamically set and
retrieve instance, variable, and object names. It also lets you access object properties.
Usage 1: An array is an object whose properties are called
elements
, which are each identified by a
number called an
index
. When you create an array, you surround the elements with the array
access ([]) operator (or
brackets
). An array can contain elements of various types. For example, the
following array, called
employee
, has three elements; the first is a number and the second two are
strings (inside quotation marks):
var employee:Array = [15, "Barbara", "Jay"];
You can nest brackets to simulate multidimensional arrays. You can nest arrays up to 256 levels
deep. The following code creates an array called
ticTacToe
with three elements; each element is
also an array with three elements:
var ticTacToe:Array = [[1, 2, 3], [4, 5, 6], [7, 8, 9]];
// Select Debug > List Variables in test mode
// to see a list of the array elements.
Summary of Contents for FLASH MX 2004-ACTIONSCRIPT LANGUAGE
Page 1: ...ActionScript Language Reference...
Page 20: ...20 Contents...
Page 24: ...24 Chapter 1 Introduction...
Page 145: ...Button onKeyDown 145 See also Button onKeyUp...
Page 186: ...186 Chapter 2 ActionScript Language Reference See also Camera onActivity Camera setMotionLevel...
Page 202: ...202 Chapter 2 ActionScript Language Reference See also break default strict equality switch...
Page 282: ...282 Chapter 2 ActionScript Language Reference See also break continue while...
Page 383: ...LoadVars addRequestHeader 383 See also XML addRequestHeader...
Page 388: ...388 Chapter 2 my_lv load place a valid URL pointing to a text file here...
Page 463: ...Microphone setRate 463 See also Microphone rate...
Page 469: ...Microphone silenceLevel 469 See also Microphone gain Microphone setSilenceLevel...
Page 480: ...480 Chapter 2 ActionScript Language Reference See also Mouse addListener...
Page 529: ...MovieClip globalToLocal 529 See also MovieClip getBounds MovieClip localToGlobal...
Page 612: ...612 Chapter 2 ActionScript Language Reference See also MovieClipLoader onLoadStart...
Page 623: ...NetConnection class 623 See also NetStream class Video attachVideo...
Page 649: ...Number 649 See also NaN Number class...
Page 679: ...on 679 on release trace X this _x trace Y this _y stopDrag See also onClipEvent...
Page 683: ...onUpdate 683 buttonLabel textColor my_mc labelColor...
Page 788: ...788 Chapter 2 ActionScript Language Reference See also private public...
Page 1001: ...Video height 1001 my_mc _height my_mc my_video height See also MovieClip _height Video width...
Page 1022: ...1022 Chapter 2 ActionScript Language Reference See also XML createElement...
Page 1057: ...XML xmlDecl 1057 See also XML docTypeDecl XML toString...
Page 1070: ...1070 Chapter 2 ActionScript Language Reference...