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6

Remote 24

Remot

24

Transport Features

Play

Play

 puts the HDR24/96 into play. 

Play

 also punches out of record

and cancels master record standby.

Stop

Stop

 brings the “tape” to an immediate halt. 

Stop

 also punches

out of record and cancels master record standby.

Fast Wind

Rewind

 and 

Fast Forward

 put the HDR24/96

into fast wind mode from any state. They
behave just like those on a large multitrack
recorder: when pressed from stop, the “tape”
rolls slowly at first, then accelerates to 20X
speed in a few seconds. Pressing either button
a second or third time puts the Transport into
even faster wind speeds.

Record

Press 

Play

 and 

Record

 simultaneously to

commence recording. Press any transport
button except 

Record

 to end recording. The

Record

 LED glows when recording and blinks

when 

Record

 is engaged with no tracks armed

(master record standby mode).

PLAY

RECORD

REWIND

FAST FWD

REWIND

FAST FWD

PLAY

STOP

RECORD

Summary of Contents for MDR 24/96

Page 1: ...R E M O T E 2 4 REMOTE CONTROL FOR THE HDR24 96 HARD DISK RECORDER USER S GUIDE...

Page 2: ...s or spill liquids into the Remote 24 Do not clean with liquid or aerosol cleaners 9 Damage Requiring Service Unplug the Remote 24 from the HDR24 96 and refer servicing to qualified service personnel...

Page 3: ...6 Record 6 Record Features 7 Record Ready 7 Record Safe 7 Monitoring Modes 7 All Input 7 Auto Input 7 Locator Features 8 Locate 8 Store 8 Loop 8 Punch 8 Pre Roll 8 Rehearse 9 Take Management Features...

Page 4: ...il us a photo Remote 24 with optional Atlas AD 11 Top view Optional Atlas AD 11 Surface Mount Adaptor Standard mic stand thread pitch Note Note Note Note Note 3 8 maximum screw length REWIND FAST FWD...

Page 5: ...4 TAPE 9 16 TAPE 1 8 RISK OF ELECTRIC SHOCK DO NOT OPEN REPLACE WITH THE SAME TYPE FUSE AND RATING DISCONNECT SUPPLY CORD BEFORE CHANGING FUSE UTILISE UN FUSIBLE DE RECHANGE DE M ME TYPE DEBRANCHER AV...

Page 6: ...ehave just like those on a large multitrack recorder when pressed from stop the tape rolls slowly at first then accelerates to 20X speed in a few seconds Pressing either button a second or third time...

Page 7: ...Monitoring Modes The monitor mode buttons determine what the user hears at the HDR24 96 tape outputs All Input All Input is used for rehearsal and level setting When All Input is on both armed and una...

Page 8: ...op points does not matter Punch Locate 3 and Locate 4 double as in and out points for automated punching To enable automated punching press Punch When you engage record the HDR24 96 automatically punc...

Page 9: ...e selected track is shown in the Track Number display Auto Take Auto Take automatically advances the Take Number of all armed tracks at the start of each record pass When a track s Take number reaches...

Page 10: ...Take display and Seconds in the Track Number display Only the Minutes units are visible for example if Current Time is 01 33 48 23 the display shows 3 48 Other Stuff Specifications W 9 31 23 65 cm L...

Page 11: ...s and LEDs Place a blank floppy disk into the HDR24 96 and power up the unit while holding down Record Ready buttons 1 and 2 on the Remote 24 When the unit is first powered on all LEDs will be lit and...

Page 12: ...is document although Bob did feed Phydeaux some pretty old potato chips last week Mackie the Running Man figure HDR24 96 and Remote 24 are trademarks or registered trademarks of Mackie Designs Inc All...

Page 13: ...13 User s Guide User s Guide Notes...

Page 14: ...14 Remote 24 Remote 24 Notes...

Page 15: ...PUNCH REHEARSE ALL INPUT 4 AUTO INPUT REC SAFE STORE 1 2 3 TAKE TRACK NUMBER SECONDS AUTO TAKE TAKE SELECT TRACK SELECT MINUTES 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 HARD DIS...

Page 16: ...20 Wood Red Rd NE Woodinville WA 98072 USA US Canada 800 898 3211 Europe Asia Central South America 425 487 4333 Middle East Africa 31 20 654 4000 Fax 425 487 4337 www mackie com E mail sales mackie c...

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