Lightcommander 24/6 - 48/6
Lightcommander 24/6 - 48/6
Lightcommander 24/6 - 48/6
Lightcommander 24/6 - 48/6
Lightcommander 24/6 - 48/6
eMail: [email protected] . Tel.: +49 9 31 49 79 40 . User's Manual Lightcommander 24/6 - 48/6
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5.
6.
7.
3.3 Programming Memory Chases
Already programmed memories can be linked together to run as a chase.
.........
.........
Selecting "MEMORY"
.........
The memories are selected via their Flash buttons.
...
The number and page is shown in the display.
5.
6.
7.
CHASE
SEQUENCE
MEMORY
ON/OFF
LEVEL
MEMORY
LEVEL
1.
2.
3.
4.
CHASE
SEQUENCE
MEMORY
ON/OFF
LEVEL
MEMORY
LEVEL
3.2 Programming Real-Level Chases
On Real-Level Chases the single channels can have freely adjusted
values for each step. Programming works like with the ON-OFF chases
but LEVEL has to be selected via the CHASE button.
If the selected program number was already used by any other chase,
changing the chase mode to LEVEL will clear the old program. If the mode
was changed accidentally, selecting the "NO" button will cancel the opera-
tion and keep the old program.
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.........
Selecting "LEVEL"
.........
The brightness of the single channels can be set by the
Preset 2 faders. Again ENTER will store the steps.
1.
2.
3.
4.
For further informations see:
Explanations on the display
- s.6.5
Test and modification of stored chaser programs
- s.6.5 and 6.7