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1. Introduction
3DForce G-16, 3DForce G-32, 3DForce G-16/TV, and 3DForce G-32/TV
are based on Trident Blade T-16/T-64
(9970) Graphics Processor
with AGP-4x and DVD playback. With 64-bit memory bus at 143 MHz
clock on AGP 2x/4x bus aggregation, the performance of these
multimedia accelerators are beneficial to brings the DVD playback in
real-time and the high density video formal expression at high pixel
rate up to 286 million per second, and that is biggest unparalleled
cost/performance graphics solution for today’s desktop application.
3DForce XP, based on Trident Blade XP
(9980) Graphics Processor
with AGP-4x and DVD playback. With 128-bit memory bus at 166 MHz
clock.
The most payoff on Trident Blade T-16/T-64
(9970) and Trident
Blade XP
(9980) are that integrate the advanced 2D/3D Graphics
engine, which capable of supporting with DVD, video, and digital TV
into a single chip solution. The overlying combines highly evolved per
pixel 3D graphics engine setup and rendering with 2D graphical user
interface (GUI) acceleration can blend the high speed low latency
access on 256-bit totally. Taking expediency of AGP’s Direct Memory
Access (DMA) to retrieve textures from main memory, textures are no
longer limited by local memory.
Trident Hardware Assisted MPEG-2 Architecture (THAMA™) enables
DVD playback support to the multimedia PC. Compared to software
only DVD players, the combination of software based decode and
hardware based motion compensation delivers smooth frame rates
without overloading the processor, requires no extra frame buffer and
minimum AGP bandwidth.
The TVout choice supports an 8-bit Digital output to standard
NTSC/PAL encoder and its interface. In TVout optional livelihood, the
3DForce G-16/TV or 3DForce G-32/TV also offers independent control
interface ready for TV set output and with interlace/non-interlace
scanning capability.
For maximum throughput, the 3DForce G-16/G-32/XP use full AGP
2x/4x bus interface that supports at up to 1.06 GByte per second
transfer rate. Furthermore, 3DForce G-16/G-32/XP are subsistence
Microsoft graphics standard - DirectX 7.0 Cubic mapping, and PC2001
compliant.
Jaton Corporation, USA.