PROGRAMMING
8
PRIZES
- number of prizes successfully
dispensed from either dispenser.
AVERAGE GAME TIME
- average
number of seconds during each game
spent in the race.
Pressing an action button while
AUDITS is highlighted will descend to the
AUDITS menu. The AUDITS menu has the
following options:
BACK
CLEAR AUDITS
CLEAR PENDING PRIZES
Main->AUDITS->BACK
Pressing an action button while BACK
is highlighted will return to the main menu.
Main->AUDITS->CLEAR AUDITS
Pressing an action button while CLEAR
AUDITS is highlighted will reset all audits to
zero.
Main->AUDITS->CLEAR PENDING
PRIZES
Pressing an action button while CLEAR
PENDING PRIZES is highlighted will set to zero
the pending, un-dispensed prizes for both
dispensers. This will rarely be needed, except
perhaps if a dispenser malfunction has allowed
an excessive number of prizes to build up.
Main->ADJUSTMENTS
While ADJUSTMENTS is highlighted,
the descending menu will show a subset of the
system adjustments, since there are more than
can fit on the screen at one time. If the
adjustments have been automatically reset due to
error since the last entry to service mode, that
will also be noted. If an adjustment is shown in
blue, it is disabled because of another
adjustment. For instance, while PAYOUT
SETTINGS is set to something other than
manual, many of the payout adjustments will be
disabled because their values are being
controlled by the system. If an adjustment has
three defaults listed, those are the defaults under
LOW, MEDIUM, and HIGH payout settings.
The system adjustments are:
Page One (Misc.):
VOLUME
(default: 5, range 0(OFF)-
10) - controls the software volume for
all sound and music.
ATTRACT SOUNDS
(default: OFF,
range OFF, ON) - if OFF the game will
not make any noise when no one is
playing it. If ON, it will regularly play a
piece of music and play random sounds
to grab player’s attention.
SCORE RESET DAYS
(default
0(OFF), range 0(OFF)-60) - if this many
days have transpired since the last
automated score reset, all of the best
scores will be reset to factory defaults.
SCORE RESET PLAYS
(default
0(OFF), range 0(OFF)-1000 in steps of
100) - if this many games (ONE
PLAYER GAMES + TWO PLAYER
GAMES) have been played since the
last automatic score reset, all of the best
scores will be reset to factory defaults.
PLAY WHILE PRIZES OUT?
(default YES, range NO, YES) -
whether the game will exit from the
payout screen while one of the
dispensers is empty. If YES, it will exit
after several seconds and allow more
games to be played, but players will not
be able to receive prizes from the empty
dispenser until the prizes are refilled,
and the appropriate dispenser reset
switch is pressed. At that time, all
prizes that have been awarded since the
dispenser ran out will be dispensed.
JUMP SPACING
(default MEDIUM,
range SHORT, MEDIUM, LONG) -
amount of space placed before each
jump on the track. If SHORT is one
unit, then MEDIUM is two units, and
LONG is three units.
JUMP NUMBER
(default 4, range 1-
4) - number of jump chances in each
track. If there are fewer than four, the
player will never get a chance at the
hardest jumps.