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PROGRAMMING

8

PRIZES

 - number of prizes successfully

dispensed from either dispenser.

AVERAGE GAME TIME

 - average

number of seconds during each game
spent in the race.

Pressing an action button while

AUDITS is highlighted will descend to the
AUDITS menu.  The AUDITS menu has the
following options:

BACK
CLEAR AUDITS
CLEAR PENDING PRIZES

Main->AUDITS->BACK

Pressing an action button while BACK

is highlighted will return to the main menu.

Main->AUDITS->CLEAR AUDITS

Pressing an action button while CLEAR

AUDITS is highlighted will reset all audits to
zero.

Main->AUDITS->CLEAR PENDING
PRIZES

Pressing an action button while CLEAR

PENDING PRIZES is highlighted will set to zero
the pending, un-dispensed prizes for both
dispensers.  This will rarely be needed, except
perhaps if a dispenser malfunction has allowed
an excessive number of prizes to build up.

Main->ADJUSTMENTS

While ADJUSTMENTS is highlighted,

the descending menu will show a subset of the
system adjustments, since there are more than
can fit on the screen at one time.  If the
adjustments have been automatically reset due to
error since the last entry to service mode, that
will also be noted.  If an adjustment is shown in
blue, it is disabled because of another
adjustment.  For instance, while PAYOUT

SETTINGS  is set to something other than
manual, many of the payout adjustments will be
disabled because their values are being
controlled by the system.  If an adjustment has
three defaults listed, those are the defaults under
LOW, MEDIUM, and HIGH payout settings.

The system adjustments are:
Page One (Misc.):

VOLUME

 (default: 5, range 0(OFF)-

10) - controls the software volume for
all sound and music.

ATTRACT SOUNDS

 (default: OFF,

range OFF, ON) - if OFF the game will
not make any noise when no one is
playing it.  If ON, it will regularly play a
piece of music and play random sounds
to grab player’s attention.

SCORE RESET DAYS

 (default

0(OFF), range 0(OFF)-60) - if this many
days have transpired since the last
automated score reset, all of the best
scores will be reset to factory defaults.

SCORE RESET PLAYS

 (default

0(OFF), range 0(OFF)-1000 in steps of
100) - if this many games (ONE
PLAYER GAMES + TWO PLAYER
GAMES) have been played since the
last automatic score reset, all of the best
scores will be reset to factory defaults.

PLAY WHILE PRIZES OUT?

(default YES, range NO, YES) -
whether the game will exit from the
payout screen while one of the
dispensers is empty.  If YES, it will exit
after several seconds and allow more
games to be played, but players will not
be able to receive prizes from the empty
dispenser until the prizes are refilled,
and the appropriate dispenser reset
switch is pressed.  At that time, all
prizes that have been awarded since the
dispenser ran out will be dispensed.

JUMP SPACING

 (default  MEDIUM,

range SHORT, MEDIUM, LONG) -
amount of space placed before each
jump on the track.  If SHORT is one
unit, then MEDIUM is two units, and
LONG is three units.

JUMP NUMBER

 (default 4, range 1-

4) - number of jump chances in each
track.  If there are fewer than four, the
player will never get a chance at the
hardest jumps.

Summary of Contents for DINO DASH

Page 1: ...DINO DASH 1 Owners And Service Manual Innovative Concepts In Entertainment Inc PHONE 716 759 0370 Service Phone 716 759 0360 ...

Page 2: ...DINO DASH 2 Service Fax 716 759 0884 ...

Page 3: ...DUCTION Game Features Game Play ASSEMBLY Set up Testing Volume Control PROGRAMMING YOUR GAME Programming mode MAINTENANCE Cleaning PARTS LISTING Mechanical parts Electrical Parts Decals Graphics SCHEMATICS WARRANTY INFORMATION ...

Page 4: ...be encountered harder but worth more tickets if cleared There is also a ticket on the far side of each obstacle Landing precisely on top of the ticket will earn the player an additional ticket bonus Hitting these tickets is about as hard as the hardest jump providing a challenge for the more skilled players As with the jumps the amount each such target is worth depends on the player s previous suc...

Page 5: ...ing all the packaging from the unit remove the tape over the coin return These keys are for the cash box door The rest of the keys and power cord will be in the cash box The next step is to simply plug the unit in and turn the switch on It is a good idea to clean the game with soapy water WARNING Replace all incandescent bulbs with proper ICE supplied bulbs only ...

Page 6: ...shown in white while the other items are shown in shades of blue Menu Overview Here and throughout the document text that appears on screen is shown in ALL CAPS just as it is displayed Main menu all other menus descend from this top level INFO system name build date and version number as well as at a glance errors and more AUDITS provides viewing and resetting of the system audits ADJUSTMENTS prov...

Page 7: ...UG INFO displaying the capabilities of the video hardware Main INFO BLIT SPEEDS Pressing an action button while BLIT SPEEDS is highlighted will switch to the debug log as above see DEBUG INFO displaying the results of simple speed tests on the hardware blitter Main INFO AUDIO HW INFO Pressing an action button while AUDIO HW INFO is highlighted will switch to the debug log as above see DEBUG INFO d...

Page 8: ...as three defaults listed those are the defaults under LOW MEDIUM and HIGH payout settings The system adjustments are Page One Misc VOLUME default 5 range 0 OFF 10 controls the software volume for all sound and music ATTRACT SOUNDS default OFF range OFF ON if OFF the game will not make any noise when no one is playing it If ON it will regularly play a piece of music and play random sounds to grab p...

Page 9: ... METER CLICKS CS1 CREDITS default 1 range 1 10 number of credits granted each time coin switch one is triggered by receiving CS1 COINS IN number of coins CS1 METER CLICKS default 1 range 1 10 number of times the coin meter is advanced each time coin switch one is triggered by receiving CS1 COINS IN number of coins CS2 COINS IN CS2 CREDITS CS2 METER CLICKS as with coin switch one but for the second...

Page 10: ... 0 100 Generally works as RANDOM POINTS x below expect that no probability calculations are done instead any time one of the other random payout levels or the jackpot is not awarded MIN RANDOM POINTS is awarded Therefore it should probably not be anything besides zero or one RANDOM POINTS x 2 5 defaults 2 5 10 20 range 0 100 These together with MIN RANDOM POINTS and JACKPOT define the payout level...

Page 11: ...setting of 0 disables the target feature 1ST 4TH TARGET POINTS defaults 1 1 2 10 1 2 5 20 1 2 5 20 range 0 100 These control the payouts of each target The first target that a player hits is worth 1ST TARGET POINTS the second is worth 2ND TARGET POINTS and so on Setting 4TH TARGET POINTS to 0 OFF will also disable the target feature Pressing an action button while ADJUSTMENTS is highlighted will d...

Page 12: ...SCORES RESET ALL Pressing an action button while RESET ALL is highlighted will reset all scores stored on the system to factory defaults Main CREDITS While CREDITS is highlighted the descending menu will show the current number of unused credits as well as the value of the MAXIUM CREDITS adjustment Pressing an action button while CREDITS is highlighted will descend into the CREDITS menu The CREDIT...

Page 13: ...T is highlighted will descend into the SOUND TEST menu The SOUND TEST menu has the following options BACK PLAY NEXT STOP Main TESTS SOUND TEST BACK Pressing an action button while BACK is highlighted will return you to the TESTS menu Main TESTS SOUND TEST PLAY Pressing an action button while PLAY is highlighted will play the current sound effect Main TESTS SOUND TEST NEXT Pressing an action button...

Page 14: ...SPENSER EMPTY state of the prize dispensers is shown Pressing an action button while MECHANICAL TESTS is highlighted will descend into the MECHANICAL TESTS menu Most functions will simply test the associated device COIN METER will increment the coin meter by one and so on The MECHANICAL TESTS menu has the following options BACK returns you to the TESTS menu COIN METER DISPENSER METER DISPENSER 1 D...

Page 15: ...r 5008 Ticket door ELECTRONIC PARTS DD8277 Hard drive DD8283 Fluorescent 24 HO bulb DD8284x Ballast MON29v Monitor 29 VGA HD2364 Fan HH5005 Ticket dispenser Entropy GRAPHICS DECALS DD7001 Decal side panel right DD7002 Decal side panel left DD7003 Front panel DD7005 Decal button set DD7013 Decal control panel DD7027 Decal marquee DD9001 Service manual ...

Page 16: ...tive parts or travel time associated therein I C E s obligation will be to ship free of charge replacement parts by U P S Ground U S mail or other comparable shipping means Any express mail or overnight shipping expense is at the cost of the purchaser Products will be covered under warranty only when The serial number of the game with the defective parts is given The serial number of the defective...

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