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PROGRAMMING

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Main->TESTS->BACK

Pressing an action button while BACK

is highlighted will return you to the main menu.

Main->TESTS->VIDEO TESTS

While VIDEO TESTS is highlighted,

the descending menu will list the screens which
may be put up.

Pressing an action button while VIDEO

TESTS is highlighted will descend into the
VIDEO TESTS menu.  Each item on the VIDEO
TESTS menu is a static screen designed to test
one or more aspects of the monitor.  Press the an
action button while the desired test is highlighted
to switch to that screen, and then press any player
switch to return to the VIDEO TESTS menu.
The VIDEO TESTS menu has the following
options:

BACK

 - not a screen; returns you to the

TESTS menu.

RED

 - a solid red screen.

GREEN

 - a solid green screen.

BLUE

 - a solid blue screen.

GRADIENT

 - shows gradients of

several basic colors.

COLOR SPACE

 - shows all possible

colors that may be displayed by the
system.

ALIGNMENT

 - shows a pattern of

lines and dots for checking monitor
alignment.

Main->TESTS->GRAPHIC USES
Main->TESTS->LOADED GRAPHICS
Main->TESTS->LOADED PALETTES

These features are largely of use for

development and debugging.  << and >> are
short for previous and next. 

Main->TESTS->SOUND TEST

While SOUND TEST is highlighted, the

descending menu will show the available options.

Pressing an action button while SOUND

TEST is highlighted will descend into the
SOUND TEST menu.  The SOUND TEST menu
has the following options:

BACK
PLAY
NEXT
STOP

Main->TESTS->SOUND TEST->BACK

Pressing an action button while BACK

is highlighted will return you to the TESTS
menu.

Main->TESTS->SOUND TEST->PLAY

Pressing an action button while PLAY

is highlighted will play the current sound effect.

Main->TESTS->SOUND TEST->NEXT

Pressing an action button while NEXT

is highlighted will advance to the next sound
effect and then play it.

Main ->TESTS->SOUND TEST->STOP

Pressing an action button while STOP is

highlighted will stop the current sound effect
from playing.

Main->TESTS->SWITCH TEST

While SWITCH TEST is highlighted,

the descending menu will show all input switches
and their current state.  Each switch has it's
OPEN/CLOSED displayed, and after
successfully executing the switch test, PASSED
will be displayed for each switch that was seen in
both the OPEN and the CLOSED states.  At the
bottom of the switch test box are the raw bits
coming out of the I/O board.

Pressing an action button while

SWITCH TEST is highlighted will execute the
switch test mode.  The highlight will descend to
the switch test box, and any previous PASSED
flags will be cleared.  Pressing and then releasing
a switch will cause a PASSED to appear by that
switch, as it has now been seen in both the OPEN
and CLOSED states.  You must pass all player
switches (those displayed without parentheses
around them in the switch list) to exit the switch
test and return to the TESTS menu.

Summary of Contents for DINO DASH

Page 1: ...DINO DASH 1 Owners And Service Manual Innovative Concepts In Entertainment Inc PHONE 716 759 0370 Service Phone 716 759 0360 ...

Page 2: ...DINO DASH 2 Service Fax 716 759 0884 ...

Page 3: ...DUCTION Game Features Game Play ASSEMBLY Set up Testing Volume Control PROGRAMMING YOUR GAME Programming mode MAINTENANCE Cleaning PARTS LISTING Mechanical parts Electrical Parts Decals Graphics SCHEMATICS WARRANTY INFORMATION ...

Page 4: ...be encountered harder but worth more tickets if cleared There is also a ticket on the far side of each obstacle Landing precisely on top of the ticket will earn the player an additional ticket bonus Hitting these tickets is about as hard as the hardest jump providing a challenge for the more skilled players As with the jumps the amount each such target is worth depends on the player s previous suc...

Page 5: ...ing all the packaging from the unit remove the tape over the coin return These keys are for the cash box door The rest of the keys and power cord will be in the cash box The next step is to simply plug the unit in and turn the switch on It is a good idea to clean the game with soapy water WARNING Replace all incandescent bulbs with proper ICE supplied bulbs only ...

Page 6: ...shown in white while the other items are shown in shades of blue Menu Overview Here and throughout the document text that appears on screen is shown in ALL CAPS just as it is displayed Main menu all other menus descend from this top level INFO system name build date and version number as well as at a glance errors and more AUDITS provides viewing and resetting of the system audits ADJUSTMENTS prov...

Page 7: ...UG INFO displaying the capabilities of the video hardware Main INFO BLIT SPEEDS Pressing an action button while BLIT SPEEDS is highlighted will switch to the debug log as above see DEBUG INFO displaying the results of simple speed tests on the hardware blitter Main INFO AUDIO HW INFO Pressing an action button while AUDIO HW INFO is highlighted will switch to the debug log as above see DEBUG INFO d...

Page 8: ...as three defaults listed those are the defaults under LOW MEDIUM and HIGH payout settings The system adjustments are Page One Misc VOLUME default 5 range 0 OFF 10 controls the software volume for all sound and music ATTRACT SOUNDS default OFF range OFF ON if OFF the game will not make any noise when no one is playing it If ON it will regularly play a piece of music and play random sounds to grab p...

Page 9: ... METER CLICKS CS1 CREDITS default 1 range 1 10 number of credits granted each time coin switch one is triggered by receiving CS1 COINS IN number of coins CS1 METER CLICKS default 1 range 1 10 number of times the coin meter is advanced each time coin switch one is triggered by receiving CS1 COINS IN number of coins CS2 COINS IN CS2 CREDITS CS2 METER CLICKS as with coin switch one but for the second...

Page 10: ... 0 100 Generally works as RANDOM POINTS x below expect that no probability calculations are done instead any time one of the other random payout levels or the jackpot is not awarded MIN RANDOM POINTS is awarded Therefore it should probably not be anything besides zero or one RANDOM POINTS x 2 5 defaults 2 5 10 20 range 0 100 These together with MIN RANDOM POINTS and JACKPOT define the payout level...

Page 11: ...setting of 0 disables the target feature 1ST 4TH TARGET POINTS defaults 1 1 2 10 1 2 5 20 1 2 5 20 range 0 100 These control the payouts of each target The first target that a player hits is worth 1ST TARGET POINTS the second is worth 2ND TARGET POINTS and so on Setting 4TH TARGET POINTS to 0 OFF will also disable the target feature Pressing an action button while ADJUSTMENTS is highlighted will d...

Page 12: ...SCORES RESET ALL Pressing an action button while RESET ALL is highlighted will reset all scores stored on the system to factory defaults Main CREDITS While CREDITS is highlighted the descending menu will show the current number of unused credits as well as the value of the MAXIUM CREDITS adjustment Pressing an action button while CREDITS is highlighted will descend into the CREDITS menu The CREDIT...

Page 13: ...T is highlighted will descend into the SOUND TEST menu The SOUND TEST menu has the following options BACK PLAY NEXT STOP Main TESTS SOUND TEST BACK Pressing an action button while BACK is highlighted will return you to the TESTS menu Main TESTS SOUND TEST PLAY Pressing an action button while PLAY is highlighted will play the current sound effect Main TESTS SOUND TEST NEXT Pressing an action button...

Page 14: ...SPENSER EMPTY state of the prize dispensers is shown Pressing an action button while MECHANICAL TESTS is highlighted will descend into the MECHANICAL TESTS menu Most functions will simply test the associated device COIN METER will increment the coin meter by one and so on The MECHANICAL TESTS menu has the following options BACK returns you to the TESTS menu COIN METER DISPENSER METER DISPENSER 1 D...

Page 15: ...r 5008 Ticket door ELECTRONIC PARTS DD8277 Hard drive DD8283 Fluorescent 24 HO bulb DD8284x Ballast MON29v Monitor 29 VGA HD2364 Fan HH5005 Ticket dispenser Entropy GRAPHICS DECALS DD7001 Decal side panel right DD7002 Decal side panel left DD7003 Front panel DD7005 Decal button set DD7013 Decal control panel DD7027 Decal marquee DD9001 Service manual ...

Page 16: ...tive parts or travel time associated therein I C E s obligation will be to ship free of charge replacement parts by U P S Ground U S mail or other comparable shipping means Any express mail or overnight shipping expense is at the cost of the purchaser Products will be covered under warranty only when The serial number of the game with the defective parts is given The serial number of the defective...

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