background image

 

MODE #7 

GAME POINTS PER AWARD 

 

This adjusts how many tickets are given away for the 
game. The number displayed set the points required to 
win an award. Setting this number to “0” will turn off the 
dispenser. 
 

MODE #8 

NOT USED 

 
 

MODE #9 

NOT USED 

 
 

MODE #10 

JUST FOR PLAYING 

 

This feature is valuable in 2 respects….. 
 
1.  This can be set to any value desired, so that if a 

player, especially a young child who can not get the 
minimum points required to earn awards, can still be 
dispensed. 

2.  This setting can give a predetermined amount of tick-

ets or cards per game, REGARDLESS of points 
scored, if the “points per award” and “winner” settings 
are set to “0”. 

 
 

MODE #11 

AWARD THRESHOLD 

 

This mode is used to set the minimum number of points 
needed to get any awards whatsoever. Set the number to 
match the score you wish to achieve before awards are 
dispensed. Setting this number to “0” turns the option off. 
 
 

MODE #12 

WINNER AWARDS 

 

This setting is used by itself if you want the WINNER 
ONLY to get awards in a multiple player game. The num-
ber of awards dispensed is determined by the number 
selected. A setting of “0” will turn off this option. The win-
ner awards are in addition to any other awards being dis-
persed. 
 
 

MODE #13 

NOT USED 

MODE #14 

ATTRACT MODE 
ON / OFF / TYPE 

 

Use this setting to control the type of attract mode you 
would like. Setting a “1” gives you attract mode sound 
only. Setting a “0” turns the attract mode off. 
 

MODE #15 

ATTRACT INTERVAL 

 

This determines the length of time between attract 
modes. Change this number to change the amount of 
time in MINUTES between attract modes. Setting this 
number to “0” turns this option off. 
 

MODE #16 

FREE GAME THRESHOLD 

 

This option allows you to select a POINT THRESHOLD, 
where a free game will be awarded for the game. Once 
this threshold is reached, a FREE GAME will be awarded 
to the player, playing the game at that time. The free 
game is awarded immediately after completion of the paid 
game where the threshold had been broken. 
 
Setting the value of this option to “0”, turns the option off. 
Any other value sets that as the threshold value. We rec-
ommend 40 POINTS as a good starting point for the 
game. 
 

MODE #17 

NOT USED 

 

MODE #18 

NOT USED 

 

MODE #19 

LINKING STATION I.D.’S 

 

NOTE: FAILURE TO OBSERVE THE INSTRUCTIONS 
LISTED BELOW WILL RESULT IN IMPROPER OPERA-
TION OF ANY GAMES WHICH HAVE BEEN LINKED 
TOGETHER. 
 
Each linked game must be connected with a modular 
phone line. Use no longer than a 12 ft. cord to link the 
games together. 
 
Connect the games together by snapping a phone line 
jack on the back of the Main PC Board on the first game. 
Connect the cord to the jack on the back of the Main PC 
Board on the second game. When more than 2 games 
are linked, connect another phone cord to the back of the 
Main PC Board on the second game and run it to the pre-
ceding game and so on. 

CUSTOMIZING YOUR GAME 

Summary of Contents for Hoop Fever

Page 1: ...1 OWNERS AND SERVICE MANUAL INNOVATIVE CONCEPTS IN ENTERTAINMENT INC 10123 MAIN STREET CLARENCE NY 14031 SERVICE 1 716 759 0360 FAX 1 716 759 0884 E MAIL service icegame com WEBSITE www icegame com...

Page 2: ...PROGRAMMING MODES QUICK TROUBLESHOOTING PAGE 10 MAINTENANCE TROUBLESHOOTING PAGE 11 14 OPERATIONAL BACKGROUND MECHANICAL REPAIR MECHANICAL MAINTENANCE ELECTRONIC ELECTRICAL REPAIR OPTIONAL ACCESSORIES...

Page 3: ...reliabil ity as well as making it virtually impossible to connect har nessing the wrong way Heavy duty optical sensors are used throughout Digital sound effects are used for optimum dependability Over...

Page 4: ...e main framework of the game It may be easier to assemble if the framework is laid on its side 3 Locate the two U shaped legs and insert them into the bottom of the frame At the front of the frame use...

Page 5: ...OLES ON THE FRONT OF THE MESH FRAME THE MIDDLE SET OF HOLES FOR A 8 1 2 FT GAME AND THE UPPER SET OF HOLES FOR AN 8 FT GAME WHEN SETTING UP AN 8 FT GAME YOU MAY WISH TO OMIT THE REBOUND GUARD 9 Instal...

Page 6: ...head bolts and washers that secure the panel to the frame Tilt the panel forwards and connect the battery harness to the Main Board The battery con nector will be the only one loose in the cabinet Re...

Page 7: ...ou are done with any programming changes push the Counter Pro gramming button to return to normal game play 2 The current value for each mode will be shown in the Player 4 location 3 To change the sho...

Page 8: ...e Setting a 1 gives you attract mode sound only Setting a 0 turns the attract mode off MODE 15 ATTRACT INTERVAL This determines the length of time between attract modes Change this number to change th...

Page 9: ...HE ATTRACT MODE OFF ON ALL BUT 1 GAME BURN IN SELF TEST MODE This allows you to enter the BURN IN SELF TEST MODE which can be very handy in problem diagnostics To enter this mode press and hold the GA...

Page 10: ...BAD MAIN PC BOARD BAD MICROSWITCH OR DBV BAD WIRING TO MICROSWITCH OR DBV GAME PROGRAMMING SET WRONG REPLACE MAIN PC BOARD REPLACE SWITCH OR DBV CHECK WITH VOLTMETER RESET GAME PROGRAMMING GAME DOES...

Page 11: ...move the two bolts that hold the ball gate bearing in place located on the left hand side of the assem bly Hint a long extension on a ratchet can be helpful for this operation Pull the ball gate from...

Page 12: ...ackground in the beginning of Maintenance and Trouble Shooting to get a good understanding of the game s basic operating pa rameters WARNING EXERCISE CAUTION WHENEVER WORK ING WITH ELECTRONICS THEY CA...

Page 13: ...OM THE BOTTOM OF THE TRANS FORMER UP are as follows 240 VAC 210 VAC 115 VAC 90 VAC 0 VAC These numbers are also indicated on the transformer it self The AC wire that is on one of the above taps is the...

Page 14: ...is one final check you can make to be sure the problem is not on the Main PC Board Use a wire jumper or paper clip and jump between pins 12 14 on the P5 connector of the Main PC Board If you do this w...

Page 15: ...f MUL TIPLE player games ONLY wins tickets or that a certain amount of points must be scored BEFORE ANY tickets will be dispensed This is the threshold option DOLLAR BILL VALIDATOR Refer to the suppli...

Page 16: ...button the games are now linked together Once the games are linked together they become 1 player only games When any of the players push the Start button the game be gins When the game is over the top...

Page 17: ...C Board specify software when ordering BT2002 Transformer BB2005 Micro switch BB2008X Ball gate motor 3269 HF3004X Net sensor assembly trans rec Only for games manufactured before 8 8 07 NB3004X Net s...

Page 18: ...18 HF1007 HF1006D P802X HF1008 P802X HF1058 P100 BT3013 HF1062 P100 HF1062 P100 BT3013 Sold together as a assembly HF3013X HF2006 HF2005 BT3025 NB1039 P100X HF1060 P100 HF1056 P100 MAJOR PARTS LAYOUT...

Page 19: ...19...

Page 20: ...20...

Page 21: ...21...

Page 22: ...fault symptoms I C E Inc will assume no liability whatsoever for costs associated with labor or travel time to replace defective parts All defective warranty covered components will be replaced with...

Reviews: