
run, and step through the demo program. You’ll really appreciate action keys
when you define and use your own.
Action keys are defined by setting an X resource. R efer to the chapter
“Setting X R esources” for more information about creating action keys.
To use dialog boxes
1 Click on an item in the dialog box list to copy the item to the text entry area.
2 Edit the item in the text entry area (if desired).
3 Click on the “O K” pushbutton to make the selection and close the dialog box,
click on the “Apply” pushbutton to make the selection and leave the dialog
box open, or click on the “Cancel” pushbutton to cancel the selection and
close the dialog box.
The graphical interface uses a number of dialog boxes for selection and recall:
Directory Selection
Selects the working directory. You can change to a
previously accessed directory, a predefined directory, or
specify a new directory.
File Selection
From the working directory, you can select an existing
file name or specify a new file name.
Entry Buffer R ecall
You can recall a previously used entry buffer text string,
a predefined entry buffer text string, or a newly entered
entry buffer string, to the entry buffer text area.
Command R ecall
You can recall a previously executed command, a
predefined command, or a newly entered command, to
the command line.
The dialog boxes share some common properties:
•
Most dialog boxes can be left on the screen between uses.
Chapter 3: Entering Debugger Commands
Using Menus, the Entry Buffer, and Action Keys
68
Summary of Contents for B1476 68020
Page 1: ...User s Guide HP B1476 68020 030 Debugger Emulator ...
Page 25: ...Part 1 Quick Start Guide ...
Page 26: ...Part 1 2 ...
Page 39: ......
Page 76: ...Chapter 2 Getting Started with the Standard Interface To end the debugging session 52 ...
Page 77: ...Part 2 User s Guide ...
Page 78: ...Part 2 54 ...
Page 112: ...Chapter 3 Entering Debugger Commands Viewing Debugger Status 88 ...
Page 152: ...Chapter 4 Loading and Executing Programs Using the Debugger with the Branch Validator 128 ...
Page 153: ...5 Viewing Code and Data How to find and display source code and memory contents 129 ...
Page 206: ...Chapter 5 Viewing Code and Data If problems occur when using simulated I O 182 ...
Page 230: ...Chapter 6 Making Trace Measurements If tracing is not triggered as expected 206 ...
Page 270: ...Chapter 8 Using Macros and Command Files Using Command Files 246 ...
Page 307: ...10 Configuring the Emulator How to configure the emulator for your target system 283 ...
Page 321: ......
Page 353: ...Part 3 Concept Guide ...
Page 354: ...Part 3 330 ...
Page 355: ...11 X Resources and the Graphical Interface An introduction to X resources 331 ...
Page 368: ...Chapter 11 X Resources and the Graphical Interface 344 ...
Page 369: ...Part 4 Reference ...
Page 370: ...Part 4 346 ...
Page 371: ...12 Debugger Commands Detailed descriptions of command line commands 347 ...
Page 524: ...Trace Trigger Chapter 12 Trace Trigger 500 ...
Page 574: ...Chapter 13 Expressions and Symbols in Debugger Commands Symbolic Referencing 550 ...
Page 575: ...14 Reserved Symbols 551 ...
Page 579: ...15 Predefined Macros 555 ...
Page 616: ...Chapter 15 Predefined Macros write 592 ...
Page 617: ...16 Debugger Error Messages A list of the error messages generated by the debugger 593 ...
Page 638: ...Chapter 17 Debugger Versions 614 ...
Page 639: ...Part 5 Installation Guide ...
Page 640: ...Part 5 616 ...
Page 641: ...18 Installation How to install the debugger software on your computer 617 ...
Page 671: ...Chapter 18 Installation Configuring Terminals for Use with the Debugger 647 ...
Page 722: ...Index 698 ...