Halex Q-20 Electronic Dartboard _ 11
Advanced Cricket
(G06)
This difficult version of cricket was developed for the advanced player. Players must close
out the segments (20,19,18,17,16,15 and bullseye)
by using only triples and doubles
! In
this challenging game, doubles segments count as 1x the number, and triple segments
count as 2x the number. The bullseye scoring is the same as in standard cricket. The first
player to close out the numbers with the most points is the winner.
Shooter
(G07)
This challenging game tests the players ability to “group together” darts within a segment
during each round of play. The computer will randomly select the segment the players must
shoot for at the start of each round – indicated by a flashing number in the display.
Scoring is as follows: Single segment = 1 Point Double segment = 2 Points
Triple segment = 3 Points Single Bullseye= 4 Points.
When the computer selects players to hit double Bullseye, the outer bull scores 2 points
and the inner Bull scores 4 points. The player with the most points at the end of the rounds
is the winner.
Big Six
(G08)
This game allows players to challenge their opponents to hit the targets of their choice.
However, players must
earn
the chance of picking the next target for their opponent by
making a hit on the current target first.
Single 6 is the first target to hit when the game begins. Before the game starts, players
must agree on how many lives will be used by pressing
SELECT
button. Within the three
throws, player 1 must hit a 6 to “save” their life. After the current target is hit, the next dart
thrown will determine the opponents target. If player 1 fails to hit the current target within 3
darts, they will lose a life and a chance to determine the next target for player 2. Player 2
will shoot for the single 6 that player 1 missed. Singles, doubles and triples are all separate
targets for this game.
The object of the game is to force your opponent into losing lives by selecting tough targets
for your opponent to hit such as “Double Bullseye” or “triple 20” The last player with a life
left is the winner.
Overs
(G09)
The object of this game is to simply score higher (“over”) than your own previous three dart
total score. Before play begins, players choose the amount of lives to be used by pressing
the SELECT button. When a player fails to score “over “ their previous three-dart total, they
will lose one life. When a player “equals” the previous three dart total, a life will also be lost.
The LED screen on the right will light up once for each life taken away. The last player with
a life remaining is the winner.