![Genie CCTV ASD276 Instruction Manual Download Page 22](http://html.mh-extra.com/html/genie-cctv/asd276/asd276_instruction-manual_2212572022.webp)
Speed Dome Camera Instruction Manual
22/50
Pattern
Function
With this function the camera memorises the path (mostly curve paths)
created by the joystick controller and then mimics the joystick movements
as closely as possible.
MAX. 4 Patterns are programmable and a Maximum
1200
communication commands can be programmed in a pattern.
Setting Patterns
A Pattern can be created using the following method.
Method 1) <Set Pattern> [Pattern NO.]
The Pattern programming window appears on the monitor as
below.
EDIT PATTERN 1
[NEAR:SAVE /FAR:DELETE]
0/0/x1/N
The movement of the Joystick and the preset movement can
be memorised in a pattern.
After a pattern is programmed, the remaining storage is
displayed in the progress bar on the screen.
To save the recording press the NEAR key and to cancel press
FAR key.
Method 2) Programming in OSD Menu : See the section “How to use OSD Menu”.
Running Patterns
Method 1) <Run Pattern> [Pattern NO.]
Method 2) <Go Preset> [Pattern NO. + 130]
ex) Run Pattern 2 : <Run Pattern> [2]
ex) Run Pattern 2 : <Go Preset> [132]
Deleting Patterns To delete Patterns, enter into OSD menu.
Note) When the system memorises Patterns, the commands are stored in memory, not
the positions of Pan/Tilt/Zoom. Hence there might be small differences between the original
path and the revived path by path type of Patterns. Note that it is not a problem in position
precision.
OPERATION
3