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LaserPro Equipment for Arena Laser Tag
User Manual
4
1.
Blaster
Blaster
is a "space" weapon simulator "hitting" the opponent by harmless IR-beams with
signal carrier frequency of 56 kHz and wave length of 940 nm.
IR-diodes TSAL6100 (by Vishay) are used in the function of emitters.
During the shot, IR-beam is duplicated by light beam (in the mould of laser pointer) for
gaming realism.
The unique feature of this blaster model is that it is made of semitransparent ABS-plastic
in white or grey.
Each blaster is equipped with 8 (4 on each side) hit and
stand-in
sensors built into the
case enabling the opponent to hit the player not only to the vest, but to its weapon as well.
RGB LEDs blinking on these sensors and sound speaker inform the player that it has been hit.
With reference to a specific character of Arena laser tag game, the blaster is equipped
with rubber nuzzle which reduces the risk of getting injured at players' close contact as well as
capacitive hand sensor keeping out the player to shoot around the corner, atop the cover or
holding the weapon stiff-armed.
Player's game stats (health, ammunition, hits, opponent's damage and efficiency) are
displayed on the LCD screen.
Sound speaker
Rubber
nuzzle
Trigger
Power
sensor
LCD display
Capacitive
hand
sensor
Built-in hit and
stand-in sensors
Fig.2 Blaster general view