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LaserPro Equipment for Arena Laser Tag
User Manual
20
9.
Gameplay Control
After running a program a home window is loaded:
Fig. 18 Arena software home window
Program window is divided into three parts – left panel of program menu, central and
right panel containing information about the state of devices used in the game.
Then, it is necessary to switch all gaming equipment involved in gaming process:
blasters with vests and extra devices.
When switching the blaster-vest kit by button
located on the control unit of the vest
(back), the LEDs will show the kit connection state. At first, a test of vibro-device takes place
as well as LEDs, which ignite briefly by white color. Then, there is a search of access point
(router) and server (program launched at PC) being followed by multicolor winking along the
snake-line of LEDs of control unit and different color overflowing by blaster LEDs. Thus, blaster
display will demonstrate antenna image.
In case of successful setting of communication with server, the LED panels of the
vest and blaster start blinking by a color selected for this kit, blaster loud speaker announces
"Check weapon and get started", and main menu will apear on the LED display:
Fig. 19 Main menu of blaster's LED display
Program menu
panel
Central panel
Status panel of
gaming devices
Efficiency
Applied damage
to opponent
Number of hits
Health points
remained
Ammunition
remained