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298cm 

or 

293cm 

start line 

target (bull) 

173 cm 

PLACING DART  

 
Dart should be set at the place where the players will not be interfering from staff or other 
person passing through game area. Start line should be set at 298 cm or 293 cm (depend 
from tournament rules) diagonally from center of target (inner bull). 

 

 
 

 
 
 
 
 
 
 
 
 
CAUTION: 

 

1. Do not try to open the dart by force. It does not contain any part that can repair the 
amateur. Contact expert or qualified person when the repair is necessary. 
2. Slot and others opened part on the upper side and sites are used for cooling. To 
machine functioned properly do not cover them.  
3. Metal or anything conductivity could not be inserted, through the slots or opened parts, 
inside because they could come in contact with parts of machines which are alive. That 
could lead to a short circuit. 
4. Dart should not stand near heat sources.  
5. It is not allowed to spill coffee, wine, etc on machine. If this happens qualified person 
must check machine. 
6. Place machine where will not be exposed to rain and excessive humidity. 
 
 
Power supply 90v - 260v 
 
Max. consumption - 100w  
 
 
You will find power cord inside drawer with coin box. When you place dart, than connect 
power cord and put power supply switch in position ON. Inside of dart there is not voltage 
dangerous for life, all electronic parts use 5V and 12V. 

 
 
 
 

 
 
 
 
 

ATTENTION: all 

CYBERDINE

 ™ darts are made with grounding, you should pay attention 

to power supply source also be grounding. 

Summary of Contents for CYBERDINE DART

Page 1: ......

Page 2: ...and leads player through the game with light and sound effects The key features that CYBERDINE DARTS TOURNAMENT have and make it easier for exploitation are Auto changing players Sensor of missed dart...

Page 3: ...ted and tested in practice over the years Dart itself is protected by way of assembling Fig 1 with screwed metal plates which function are only to transport and five ply hard paperboard of which was m...

Page 4: ...ottom drawer there are keys darts the power cord peaks and start line To remove coin box from drawer you must open the main upper door and remove the metal which secure coin or cash box 5 Put together...

Page 5: ...anything conductivity could not be inserted through the slots or opened parts inside because they could come in contact with parts of machines which are alive That could lead to a short circuit 4 Dar...

Page 6: ...arget Then it is necessary to clear your target Peaks should be removed with pliers and those which can not extract with pliers you should prowl in the internal side of target segment and pick them af...

Page 7: ...ress the button you change different games on that button for example if we want to choose game 501 first button under Players button we have to push that button 3 times at the same time on the cricke...

Page 8: ...Scram and Double Out button lamps start wink With that winking lamp buttons you can move through menus Double Out button is for open or close submenus Hi Score button is for moving forward and Scram b...

Page 9: ...utton we are moving forward When on display appear test button we press Double Out button to enter in this submenu and all button lamps start winking When we press any button except Players button tha...

Page 10: ...ess Double Out button to enter in this submenu where we can test coin mechanism or credit key We will hear short sound and Fault lamp on door will light when we insert coin or when we switch credit ke...

Page 11: ...u release button EQUAL bookkeeping will disappear You cannot erase accounting system from outside Only from inside with dip switch No 5 and pressing button Roulette Baseball you can erase bookkeeping...

Page 12: ...ADJUST Hi low super score Cricket 180 301 501 701 solo roul 07 20 01 3 LOTTERY 01 4 IN 1 PULSE 01 5 IN 2 PULSE 01 6 CREDIT IN 1 01 7 CREDIT IN 2 01 8 PLAY OFF 01 9 PUBLICITY SPORT 10 FREE GAMES 00 8 1...

Page 13: ...DJUST Next Set up menu is Round adjust By pressing button Double Out we get inside this menu where we can change number of rounds for some games With button Players we are changing games and with butt...

Page 14: ...fine how many coins are necessary for 1 credit from input 1 which is coin mechanism With buttons Hi score and Scram we increase decrease number of coins for 1 credit When we set desired values with bu...

Page 15: ...Play off When we set desired values with button Double Out we get out and make confirmation for our new adjustment 8 9 PUBLICITY Next Set up menu is Publicity By pressing button Double Out we get ins...

Page 16: ...soon as possible because time is countdown on cricket diodes After one player finish the game then next player starts to play Winner is one which finishes game the fastes but if players could not reac...

Page 17: ...rder Player can not shoot the next number until he did not hit given number SHANGAI is the momentary victory and you must hit one dart in the single one in the triple and one in the double of the targ...

Page 18: ...ue of round is 7 three darts per round BASEBALL Players starts from zero In 1 st round players shoot number 1 in 2 nd round players shoot number 2 3 rd roud number 3 till 9 th round they shoot number...

Page 19: ...AM MASTER OUT END PAIR EQUAL TEAM EQUAL PAIR END TEAM END PAIR RUN GUN 301 PARCHIS PARCHIS EQUAL PARCHIS END PARCHIS TEAM PARCHIS PAIR PARCHIS EQUAL TEAM PARCHIS EQUAL PAIR PARCHIS END TEAM PARCHIS EN...

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