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15
RULES OF THE GAMES
'01 GAMES
Players start with a score of 180/301/501/701/901. The score from each turn is calculated
and deducted from the player’s total. The first player which reduces score exactly to 0 is
the winner. If a player reduces the score below zero, the score is bust and score returns
to the result of that round. Standard values of rounds are: 180 - 5, 301 -10, 501 - 15, 701
– 20, 901 - 25 rounds, three darts per round.
O
PTIONS FOR
'01
GAMES
DOUBLE IN - starts calculating points after first hit a double segment
DOUBLE OUT - the player must finish the game with hit in a double segment
MASTER OUT - the player must finish the game with a hit in double or triple segment
TEAM - players can play in a team by 2, 3 or 4 players. Players 1, 3, 5, 7 are team A and
the players 2, 4, 6, 8 are team B. Those with a player who finishes first will win the game
unless the player is not frozen because players from the opponent's team have better
score.
PAIR – same as Team except players will play as 2, 3 or 4 Paira. Pair A will be players 1
and 3, Pair B – players 2 and 4, Pair C – players 5 and 7 and Pair D – players 6 and 8.
EQUAL - fair play option that allows players that all play the same number of rounds.
When one player finished the game the other players play to the end of round.
END – fair play option that allows to all players to play game at the end or till last round
RUN & GUN
Players start with a score of 180/301/501/701/901. Player must reduce score exactly to 0
ant must do that as soon as possible because time is countdown on cricket diodes. After
one player finish the game then next player starts to play. Winner is one which finishes
game the fastes but if players could not reach zero in given time than the winner is player
with lowest score.
301 PARCHESSI
Players begin the game from zero 0 and the game ends exactly at 301. When the player
gets on the exact number of other player then he knock down that player to zero.
Standard value of round is 10, three darts per round.
O
PTIONS FOR
301 PARCHESSI
Team, Pair, Equal and End - as well as options at the'01 games
HIGH SCORE
Players begin the game from zero. Winner is the player with the highest score. Standard
value of round is 7, three darts per round.
LOW SCORE
Players begin the game from zero. Player with the lowest score is the winner. In case that
player miss target he gets 50 points as punishment. Standard value of round is 7, three
darts per round.
SUPER SCORE
Rules as for high score only here has count only double and triple segments. Standard
value of round is 7, three darts per round.
PUB GAME
Players begin the game from zero. The game has only one round (three darts). On the
cricket diodes appears number 10 and decreases towards zero. Every dart shot is multiply
with the current number on cricket diodes and as the player quicker and more accurate
throw darts result is better. Winner is the player with the highest score.
SUPER 100
Every player has a score of 100 at the beginning. The board light moves clockwise. The
player has to hit one of the segments in the lighted zone. If a sector is correctly hit, the
player gets ten points from each player who has only points and has not been