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Printing and typographical errors reserved.
ELECTRONIC ASSEMBLY reserves the right to change specifications without prior notice.
EA eDIPTFT32-A
IMAGES
To save transfer time via serial interface, it is possible to store up to 256 bitmaps á 16 pages into
internal dataflash (Compileroption "
Picture:
"). Following image file-formats can be used:
- BMP: Windows Bitmap with 1-, 4-, 8-, 16-, 24-, 32-BIT colordepth incl. RLE.
- GIF: Graphics Interchange Format incl. optionally transparency
- JPG: JPEG Compressed Images
- TGA: TARGA Images with 8-, 16-, 24-, 32-BIT colordepth incl. RLE and transparency.
- PNG: Portable Network Graphics incl. colour map, gray scale and transparency
- G16: internal eDIPTFT format, incl. RLE and transparency
All pictures are converted into internal G16 format with RLE encoding (saves memory). Too big
pictures are resized proportional (Compileroption "
MaxSize:"
). It is also possible to reduce the
colordepth (Compileroption "
MaxColorDepth:
"). One color can be defined as transparent
(Compileroption "
MakeTransparent:
“) The internal pictures can be used with the command "ESC U
I" via serial interface or from a macro. The foreground- and backgound color can be set for mono-
chrome pictures incl. transparency.
ANIMATIONS
It is possible to store up to 256 animations á 16 pages into internal dataflash. (Compileroption
"
Animation:
"). Following image file-formats can be used:
- GIF: animated GIF (only identically transparent areas, transparency can be switched off).
- G16: internal animated eDIPTFT format
- two or more single bitmaps (BMP, GIF, JPG, TGA, PNG, G16) e.g. two bitmaps for blinking
Note that max. 4 animations (animationprocesses) can run at the same time . The animations are
selfrunning pictures, but you can use the animations manually too. The foreground- and backgound
color can be set for monochrome animations.
BORDER / BARGRAPH
A border can be scaled and is used for rectangles, bargraphs and touch keys/switches. It is possible
to store up to 256 border á 16 pages into internal dataflash (Compileroption "
Border:
")
Each bitmap (BMP, GIF, JPG, TGA, PNG, G16) with a size of 24x24 dots can be imported as a
border. The transparency of GIF,TGA and G16 bitmaps is used by the EA eDIP. It is possible to
change the colors for 4-color borders, the first color ist always transparent and is not used by the EA
eDIP. When used for a touch key/switch a second border can be loaded witch will be used if the touch
key/ switch is pressed.
PATTERN
Patterns are used to fill a box, a bargraph or to draw a line. It is possible to store up to 256 pattern á
16 pages into internal dataflash (Compileroption "
Pattern:
").
Each bitmap (BMP, GIF, JPG, TGA, PNG, G16) with a size of 8x8 dots can be imported as a pattern.
The foreground- and backgound color can be set for monochrome pattern incl. transparency.
IMAGES AS TOUCHKEYS (BUTTONS)
It is possible to store up to 256 touchkeys/buttons á 16 pages into internal dataflash. (Compileroption
"
Button:
").
A button consists of one or two images with the same size (BMP, GIF, JPG, TGA, PNG, G16). The
transparency of GIF,TGA, PNG and G16 bitmaps is used by the EA eDIP and should be identical.
The first bitmap is used when the touch key/switch is released and the second bitmap is used if the
touch key/ switch is pressed.