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Introduction 

 
Congratulations with the purchase of your crane with Intelli Technology. We advise you to 
read this manual completely so you learn the possibilities and the use of this system. 
Different aspects of the game can be set (more about this further in this manual). 
Through the LCD display and a few pushbuttons, a lot of information about the functioning of 
the system can be displayed. Also a lot of settings can be made and a few test functions can 
be activated. 
The system can be characterized by 2 essential qualities: on the one hand extremely 
powerful grabbers, of which the power can be set quickly and accurate, and on the other 
hand the payment regulator that regulates that there is only won what is desired by the 
operator.  
 
The operator must know that he can’t take any options or functions in use, which are 
against the local security or legal prescriptions. 
 

Principal of operating 

 
There are a few keys that can’t be lost out of sight: 
   
Key 1: 
A crane must be made attractive by the right music, light and good-looking toys, etc.  
A good-looking crane attracts players and, don’t forget: “If they watch someone playing, they 
want to play themselves”!
 
  
Very important is to tune the merchandise and the machine. The size of the merchandise 
must be adapted to the size of the machine. 
 
Key 2:  
A player must fall under the spell of the game trough the fact that the grab can pick up the 
merchandise easily, but that he played not accurate enough and wants to try again. 
He must have the feeling that he controls the game and that the machine does exactly what 
he wants. 
Don’t let a persevering player go home with empty hands.   
A lot of onlookers have probably followed the game and also want to give it a try. 
 
Key 3:  
You must try to find the right proportion between turnover and margins of profit.  
Our experience teaches us that a payout-percentage from 25% to 40% gives the best 
results. 
 
Even more important: choose the right grab for the chosen merchandise and pay 
attention to size and weight. 

 
The course of the game 

 
A player throws in money and gets credits to play.  
By means of the buttons or joystick, he can move the gantry above the playfield.  
When he lets the button go exactly above the chosen object (or when the fire button of the 
joystick is pushed), the grab is going down and takes the object with the set power. 
The player wins when the merchandise falls right into the prize hole.  
Different aspects of the game can be set (look further in this manual). 

Summary of Contents for Intelligrab 02 Series

Page 1: ...nv sa Passtraat 223 B 9100 Sint Niklaas Belgium Tel 32 3 780 94 80 Fax 32 3 778 05 61 Website www elaut com E mail support elaut be Manual English Intelligrab 02xx revxx The Big One 03xx revxx 22 03...

Page 2: ...2...

Page 3: ...playfield 7 Overview menu 9 Intelligrab 9 Intelli link 9 Accounts 9 Cashboxes 10 Manual control 10 Claw settings 10 Payout information 11 Credit values 11 Coin values 11 Bill token values 12 Game set...

Page 4: ...4...

Page 5: ...they want to play themselves Very important is to tune the merchandise and the machine The size of the merchandise must be adapted to the size of the machine Key 2 A player must fall under the spell o...

Page 6: ...cashboxes Besides the coin meter there is the bill meter that can be used for bills tokens or credit cards The unit of the meter is not always the same as the monetary unit Although every coin entry h...

Page 7: ...use water or wet material This might cause damage to parts or ingression of water may cause malfunction or dangerous situations Fill up the crane Try to keep in kind of merchandise in one playfield S...

Page 8: ...u get more information about each setting Under specific circumstances are there possibility s to test the set values by pressing Test button 4 The buttons en 5 are for changing values This i indicate...

Page 9: ...technical department Intelli link address every playfield in an intelli network has a unique number that can be set in this menu 1 is the standard number and if this is 0 than it will not be recognis...

Page 10: ...by It s impossible to insert money and on the display you see 2 bars lighting up free game mode if this function is on you can play without inserting any money This has no influence on the counters Cl...

Page 11: ...game By disabling you can choose the amount of credits insert or inserts credit per channel game price value of a game if fixed value is activated bonus level if you reach this mount of value you get...

Page 12: ...ending on the position of the price hole standard 0 carriage jump the gantry can start at a programmed point From this point on you can play only for joystick Programming the start point of the gantry...

Page 13: ...vated the gantry makes a move when the attraction sound starts auxiliary volume volume of an extern sound source optional This sound will be mixed with the standard sound Default settings save setting...

Page 14: ...switch home failure the systems suspects a problem while coming back SW1 and or SW2 down SW stuck the system suspects that SW4 stays closed down SW open the system suspects that SW4 stays open down f...

Page 15: ...he bottom Now place the string manual on its correct position Press T again and lead the string by rolling up mech cycle a complete test of the mechanical cycle SW4 will not be tested lamp test the la...

Page 16: ...he pick up power keeps on After this time the pickup power turns over to retaining power You can adjust with this setting how high the merchandise may be picked up before it drops By enabling random p...

Page 17: ...he number of credits per game does not correspond with the coin value or the reference channel refers wrongly Check credit settings Press S to resume Display code 5 Electronic account meters overflow...

Page 18: ...en the number that was set under prizes dispenser alarm is exceeded Display code 16 26 The system has detected a mechanical error You can check these errors in the menu Mechanical diagnostics Display...

Page 19: ...the problem so that you can solve it easily Display code 40 The system detects a problem while the gantry comes back Go to the menu mechanical diagnostics they will give you an indication of the probl...

Page 20: ...t s the same motor Diagnostics win hatch errors error messages on the wrong working of the win door Selftest release brake the brake will be released and the grab goes down by its own weight move win...

Page 21: ...21 Error Display code 43 There is a problem with the win door It can be corrected in the SELFTEST menu ERROR wind door out of order press S go to SELFTEST to reposition door...

Page 22: ...22...

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