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9

6.   Temporarily stopping the timer

During the course of a game, you can temporarily stop the timer by shortly 

pressing the Start/stop button. Restart the timer by pressing the start/stop 

button again (pressing longer than 2 seconds starts the time correction, 

explained in section 8).

7.   Audible signal

The DGT 2010 can give audible signals when a time control comes close. It 

beeps 10 seconds before every time control and also on all last 5 seconds. 

On  the  last  second  before  time  control  a  full  second  beep  is  given.  The 

sound is given only when the “sound on” icon is visible on the display. The 

sound function can be switched on or o

ff

  by pressing the 

 button while 

the clock is stopped. The options 01 to 25 have the sound o

ff

  by default, the 

options 26 to 34 have the sound on by default.

8.   Time and move counter correction

During a game, you can change the time that is currently displayed. Hold 

the start/stop button for two seconds, until the most left display digit starts 

blinking.  Now the times of both players can be corrected, digit by digit. To 

change the blinking digit, press the 

 or 

 button. 

Press the OK button to step to the next digit. After the player’s time, the 

move counter can be corrected: increase or decrease by pressing the 

 or 

 button. When the value is correct, press OK. 

Now press Start/stop to restart the timer to resume the countdown based 

on the corrected times. See section 9. Detailing on time correction for spe-

ci

fi

 c aspects of some options.

9.   Manual settings

Each timing method has an option number to allow manual set of all the 

method parameters. After selecting a manual set option number (i.e. op-

tion 05 for Time + Guillotine) the parameters for this method must be set, 

fi

 gure by 

fi

 gure. First the main time for each players must be set. 

After this, a number of parameters follow, dependent on the selected op-

tion. See the below table for manual set parameters for all manual set op-

tions. 

Change the currently blinking digit with the 

 or 

 button. When the 

desired digit appears, press OK. This causes the next digit to start 

fl

 ashing. 

If you don’t want to change a digit, just press OK. 

When you have 

fi

 nished entering all the parameters, the display will show 

the Pause symbol > || and both players’ clock times. Now the clock can be 

started: refer to Operation paragraph 5 for further instructions.

Summary of Contents for DGT2010

Page 1: ...User manual Gebrauchsanweisung Manuel d utilisation Manual de usuario Gebruikshandleiding 2010 The off icial F IDE chess c lo ck...

Page 2: ...clock Push 3 seconds for time adjustment OK Activates the chosen option number Activates the desired flashing number Checks active option number when pressed during a game correct display contrast Sw...

Page 3: ...al set 15 Bonus Fischer blitz 3 min 2 sec move 16 Bonus Fischer rapid 25 min 10 sec move 17 Bonus Fischer slow 90 min 30 sec move 18 Bonus Fischer manual set 19 Bonus tournament 90 min f b 15 min all...

Page 4: ...nformation in this manual is correct and com plete However no liability is accepted for any errors or omissions DGT reserves the right to change the specifications of the hardware and software describ...

Page 5: ...2 Switching the timer on 8 3 Choosing an option number Option number choice 8 4 Activating the option number Activating the option number 8 5 Starting a game Starting a game 8 6 Temporarily stopping t...

Page 6: ...thers may be less familiar Several of these methods have been in use for a long time others are the result of the possibilities offered by modern electronics Every method has its own charm and has an...

Page 7: ...es zero time in the second Time period both players enter Bonus period and receive the third period time The bonus time is added at finishing each move 5c Bonus Fischer single period Options 15 18 Sin...

Page 8: ...principal thinking time allowed is 1 1 2 to 2 hours usually combined with a byo yomi of 20 to 30 seconds After the principal thinking time has been used the clock jumps to byo yomi time Each time a p...

Page 9: ...ent game to be completed In case of a malfunction first remove then reinsert the batteries 2 Switching the timer on Switch the timer on and off with the On Off button on the bottom of the timer The on...

Page 10: ...nge the blinking digit press the or button Press the OK button to step to the next digit After the player s time the move counter can be corrected increase or decrease by pressing the or button When t...

Page 11: ...bonus time for left hand player Move bonus time for right hand player 21 Bonus Tourna ment Fischer max 4 periods 2 2 3 3 4 1st period left hand and right hand time move bonus time for both players al...

Page 12: ...t a Bonus period is active Indicates that a Delay period is active byo yomiindicates that a Byo Yomi period is active This can be a Professional Byo Yomi or a Canadian Byo Yomi The interim flag indica...

Page 13: ...y contrast adjustment If necessary the contrast of the display can be adjusted in 16 steps The clock must be in pause mode showing Now press and hold the OK button The option number will be shown Keep...

Page 14: ...trailing period move numbers can not be set to non zero value 21 Care and cleaning Your DGT 2010 is a durable well made product If you treat it with reasona ble care it should give you years of troubl...

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