Data Structure Documentation
FM4, S6E2DH/S6E2DF/S6E2D5/S6E2D3 Series, 32-Bit Microcontroller, Graphic Driver User Manual, Doc. No. 002-04387 Rev. *A
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12.15
MML_GDC_DISP_WINDOW_PROPERTIES Struct Reference
#include <mml_gdc_display.h>
Data Fields
MML_GDC_DISP_OUTPUT_SCREEN outputScreen
MM_U32 topLeftX
MM_U32 topLeftY
MM_U32 width
MM_U32 height
MML_GDC_DISP_LAYER layerId
MM_U32 features
MML_GDC_DISP_SUB_LAYER sub_layerId
12.15.1 Detailed Description
Data type used to specify window creation parameters.
12.15.2 Field Documentation
12.15.2.1 MM_U32 features
Features requested by the layer, the related parameter can be a bit field combination of:
MML_GDC_DISP_FEATURE_INDEX_COLOR.
MML_GDC_DISP_FEATURE_DECODE.
MML_GDC_DISP_FEATURE_MULTI_LAYER.
12.15.2.2 MM_U32 height
Height of the window.
12.15.2.3 MML_GDC_DISP_LAYER layerId
Layer to use for the window (see MML_GDC_DISP_LAYER).
12.15.2.4 MML_GDC_DISP_OUTPUT_SCREEN outputScreen
Which output screen should the window be created on.
12.15.2.5 MML_GDC_DISP_SUB_LAYER sub_layerId
Sub-Layer to use for for windows with feature MML_GDC_DISP_FEATURE_MULTI_LAYER.
12.15.2.6 MM_U32 topLeftX
Top left X coordinate of the window on the display.
12.15.2.7 MM_U32 topLeftY
Top left Y coordinate of the window on the display.
12.15.2.8 MM_U32 width
Width of the window.
The documentation for this struct was generated from the following file:
mml_gdc_display.h