
Module Documentation
FM4, S6E2DH/S6E2DF/S6E2D5/S6E2D3 Series, 32-Bit Microcontroller, Graphic Driver User Manual, Doc. No. 002-04387 Rev. *A
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11.6.2.15 #define MML_GDC_PE_ROP_MASKSEL ((MM_U08)0xB8)
= MASK ? SRC : DST
11.6.2.16 #define MML_GDC_PE_ROP_MERGEMASK ((MM_U08)0xEE)
= SRC | MASK
11.6.2.17 #define MML_GDC_PE_ROP_MERGEMASKNOT ((MM_U08)0xBB)
= SRC |
∼
MASK
11.6.2.18 #define MML_GDC_PE_ROP_MSKAND ((MM_U08)0x88)
= MASK & SRC
11.6.2.19 #define MML_GDC_PE_ROP_NOTDSTCOPY ((MM_U08)0x0F)
=
∼
DST
11.6.2.20 #define MML_GDC_PE_ROP_NOTMASK ((MM_U08)0x33)
=
∼
MASK
11.6.2.21 #define MML_GDC_PE_ROP_NOTMASKERASE ((MM_U08)0x11)
=
∼
(MASK | SRC)
11.6.2.22 #define MML_GDC_PE_ROP_NOTSRCCOPY ((MM_U08)0x55)
=
∼
SRC
11.6.2.23 #define MML_GDC_PE_ROP_SRCCOPY ((MM_U08)0xAA)
= SRC
11.6.2.24 #define MML_GDC_PE_ROP_WHITENESS ((MM_U08)0xFF)
= 1
11.6.2.25 #define MML_GDC_PE_SRC 0x00000002U
= blit source surface.
11.6.2.26 #define MML_GDC_PE_STORE 0x00000001U
= blit write target.
11.6.2.27 #define MML_GDC_PE_TILE_FILL_CONSTANT 1U
Samples outside the frame are filled with constant color.
11.6.2.28 #define MML_GDC_PE_TILE_FILL_ZERO 0U
Samples outside the frame are treated as zero pixel value.
11.6.2.29 #define MML_GDC_PE_TILE_PAD 2U
Samples outside the frame are padded with the last valid border pixels.
11.6.2.30 #define MML_GDC_PE_TILE_PAD_ZERO 3U
Applies tile mode PAD to RGB channels and tile mode ZERO to alpha channel.