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9. 

LEVELS OF PLAY 

The operating key marked LEVEL - which  can be  used any time when it 

is 

your  turn  to  move  - enables  you  to  alter  the  speed  and  strength  of  the 
computer's play.  When  you  press  this  key,  the  corresponding  light  on the 
control panel  comes on.  You can  now  choose  between  sixty-four  different 
"levels".  On  level  1,  the  computer  takes  an  average  of  five  seconds  per 

move.  On  higher  levels,  it  takes  more  time  and  its  playing  strength  is 
correspondingly increased;  the average for  level 64 is 20 to 25 seconds per 
move. 

You select the level  by pressing the appropriate  square  on the  chessboard. 
This is explained by the table on Pages 6 to 

7. 

On  some  levels  (as  indicated  in  the  table),  the  computer 

will 

warn you  of 

attacks  on  your  pieces,  as  described  in  Section  6.  On  other  levels,  it 

will 

only warn you of check. 

Also  note  that  on  some  levels,  whenever  you  make  your  move,  the 
machine  automatically  responds  by  computing  a  move  for  the  other  side  -
as  we  have  already  seen.  These  levels  are  indicated  by  "AUTOMATIC 
RESPONSE"  in  the  table.  On  other  levels,  the  machine 

will 

not  compute 

a  move  unless  you  use  the  MOVE  key  to  instruct  it  to  do  so.  See  Section 
11. 

LEVEL SETTING 

1. 

Press LEVEL key once.  A "beep" should occur. 

2. 

Press a  square  corresponding  to  the  desired  level,  e.g. 

"HI" 

once.  A 

"beep" should follow. 

s. 

Press LEVEL key again once.  A "beep" acknowledges  acceptance of 
the entry. 

4. 

Commence playing. 

Summary of Contents for Sphinx

Page 1: ...User Manual X SPI11nx Mode D emploi Bedienungsanleitimg Manual De Instrucciones CiebruiksaanvrljzUng copyright 1992 National Telecommunication System Ltd...

Page 2: ......

Page 3: ...OVES 4 6 WARNINGS OF THREATS 4 7 CHECKMATE STALEMATE NEW GAME 5 8 INTERRUPTING THE COMPUTER CHANGING SIDES 5 9 LEVELS OF PLAY 6 10 TAKING BACK MOVES 9 11 PLAYING BOTH SIDES 10 12 CHECKING THE POSITION...

Page 4: ...batteries in their compartment making sure that the polarity is correct Set up the pieces in the starting position White should be playing up the board i e with the control panel on his right Turn th...

Page 5: ...in which this piece is to be found Press down with the piece indicated The lights change and point towards a new square Move the computer s piece to this square and press it down The light at your end...

Page 6: ...g only Carry out the moves of both piece pressing down with the king but not with the rook c Promotion of Pawns Whenever a pawn reaches the far end of the board the computer assumes it is being promot...

Page 7: ...puting it will cut short its calculations and make the move which is best according to its analysis so far Note that special operations such as changing the level checking the locations of the pieces...

Page 8: ...This is explained by the table on Pages 6 to 7 On some levels as indicated in the table the computer will warn you of attacks on your pieces as described in Section 6 On other levels it will only war...

Page 9: ...no 7 G1 yes yes 8 Hl yes yes 9 A2 no no 10 B2 no no 11 C2 no yes 12 D2 no yes lS E2 yes no 14 F2 yes no 15 G2 yes yes 16 H2 yes yes 17 As no no 18 Bs no no 19 Cs no yes 20 Ds no yes 21 Es yes no 22 Fs...

Page 10: ...no S9 G5 yes yes 40 H5 yes yes 41 A6 no no 42 B6 no no 4S C6 no yes 44 D6 no yes 45 E6 yes no 46 F6 yes no 47 G6 yes yes 48 H6 yes yes 49 A7 no no 50 B7 no no 51 C7 no yes 52 D7 no yes 58 E7 yes no 5...

Page 11: ...e press the same key without pressing any square On any level the computer is likely to take more time in a complicated position with queens and many other pieces on the board than in a relatively sim...

Page 12: ...PLAYING BOTH SIDES In the table in Section 9 s ome of levels were marked no in the column headed AUTOMATIC RESPONSE By selecting one of these levels you enable yourself to make a continuous sequence o...

Page 13: ...awns on it At the same time to show which squares on this rank the pawns should be occupying the light comes on at the bottom of the D and G files the fourth and seventh columns from the left Now pres...

Page 14: ...black piece the file lights blink Of course if you press the queen bishop or knight keys no squares will be indicated since there are no such pieces on the board When you ve checked as many pieces as...

Page 15: ...SET UP proceed as follows Press once on every square that currently contains a black piece and remove the piece from the board Make sure each time that the lights are no longer indicating a piece on t...

Page 16: ...the entire chessboard before constructing the position anew At other times you may just want to modify a position by adding or removing one or two pieces For example suppose you want White to give odd...

Page 17: ...the move which permits the capture b GAME RECORD Once you press the SET UP key the clocks are set to zero and the computer s memory of all moves that were played previously is erased Those moves cann...

Page 18: ...off the computer is when it is your turn to make a move You cannot switch off the computer until the computer s move has been entered and it is your turn to move Also the computer cannot be switched o...

Page 19: ...ML0815900440 8...

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