Change the direction of a playing loop.
With Loop 1 playing, press Reverse and the Loop 1
immediately reverses playback direction. Reverse blinks slow.
Return to forward playback.
Press Reverse again and the Loop 1 returns to forward play.
Reverse stops blinking.
Play a loop in reverse.
With no loop playing, press Reverse and it blinks slow. Tap Loop 2 and it
turns on bright and plays in reverse. Reverse continues to blink.
Recording with the Reverse function.
Assume Loop 3 is empty. Press Reverse and it blinks
slow. Tap Loop 3 and it becomes bright and starts recording. Tap Loop 3 a second time and
the new loop plays in reverse.
NOTE - The Reverse function has no immediate effect when recording a loop. It only takes affect if it is
on when recording is concluded and playback begins. Then your loop will play in reverse.
10.6 Reverse Solo
- Assignable only to the green Bonus button & controlled by a tap.
NOTE - Reverse Solo cannot share the green Bonus button with another function, so a hold does
nothing.
1) Tap Reverse Solo and the sound of your instrument is turned off, Reverse Solo blinks bright
and the Thru Mute light turns on dim. Any loop that is playing or stacking continues.
2) On the second tap your sound is played back in reverse. The time between taps sets the length
of the
reverse buffer
. This is the length of time that your sounds are recorded before playing
back in reverse. The light above the Reverse Solo label blinks once each time through the
buffer. Your Rang™ III will continue to simultaneously record and play backwards until a third
tap.
3) On the third tap the effect is turned off and the sound of your instrument is heard normally.
Reverse Solo stops blinking and Thru Mute light returns to its previous state.
When using this effect it is recommended that the length set by two taps is related to the tempo of
the music. One measure is a good place to start.
NOTE - 1) The reverse buffer (time between taps) is limited to 8 seconds.
2) Reverse Solo cannot play loops backwards. Use Reverse to play your loops
backwards.
10.7 Play-Stop All
- Assignable to either Bonus button & controlled by a tap or hold
NOTE - Play-Stop All is specifically designed to be used when Loop 3 is acting as master. It can
start and stop two or more loops at once.
Stopping all loops at once.
When one or two loops are playing, pressing Play-Stop All
immediately stops all loops.
Starting 2 or more loops at once.
If Loop 3 is master and no loops are playing, Play-Stop All
can start a slave loop and the master together. For example, when no loop is playing press
Play-Stop All and it starts blinking slow. Tap Loop 2 and Loop 2 and master Loop 3 start
playing together and turn on bright. Play-Stop All stops blinking.
NOTE - Play-Stop All can’t be used if a loop is being recorded. If it is waiting on a loop selection,
indicated by Play-Stop All blinking, and recording is begun, the function is canceled and
Play-Stop All turns off.
10.8 Fade
- Assignable to either Bonus button & controlled by a tap or hold
NOTE - 1) Fade cannot be turned on while a loop is stacking, recording or queued to record. And
stacking and recording cannot be initiated during a fade.
2) Fade time is set with the knob labeled “Fade Time”. The time can be set from 3 to 43
seconds. Fade time cannot be changed while a fade is in progress.
SETUP
- Loop 2 has been recorded.
Start a smooth fade out.
Press Fade and which ever loop is playing will fade to silence
according to the selected fade time. When the level reaches zero the loop will stop playing.
Boomerang® III Phrase Sampler Page
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