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1)  If Erase shares a button with any function other than Stack, it can only activate Erase 

Select. The Erase All function is unavailable. This is true regardless of whether Erase is 
controlled by a tap or a hold.

2)  If Erase shares a button with the Stack function, its behavior is expanded. If all loops are 

stopped, Stack has no meaning, so holding the button will erase all loops. A tap activates 
Erase Select. This behavior is present regardless of whether Erase is controlled by a tap or 
a hold.

3)  If Erase is assigned to the tap and hold actions of the same button, then it can be tapped or 

held at any time. Tapping activates Erase Select, and holding erases all loops that are not 
playing.

NOTE - The Erase All function is only available if Erase is assigned to a Bonus button by itself OR

shares a Bonus button with Stack.

10.3  Once 

- Assignable to either Bonus button & controlled by a tap or hold

The Once function has additional properties as described in Section 13, “Once & Stuttering.”

SETUP - 

Loops 1-3 have been recorded and are dim. Loop 3 is NOT a master loop.

Arm a loop to stop when its end is reached.  

If Loop 2 is playing, press Once. Loop 2 and Once

begin blinking fast. When Loop 2’s end is reached, it stops playing and becomes dim. Once 
stops blinking.

Cancel the once function.

1)  If Loop 2 is armed to stop and Once is pressed before Loop 2 reaches its end, the Once 

function is canceled. Loop 2 and Once stop blinking, and Loop 2 plays on.

2)  If Loop 2 is armed to stop and Loop 2 is tapped, Loop 2 stops immediately and becomes 

dim. The once function is canceled and Once stops blinking.

3)  If Loop 2 is armed to stop and Loop 1 is tapped, the Once function is canceled. Loop 2 and 

Once stop blinking. Loop 1 is queued to play and begins blinking dim slow.

Playing a loop once - “one shot” playback.

  Press Once and it begins blinking fast. Then tap 

Loop 2. It blinks bright fast and plays through one time only. When its end is reached, Loop 2 
stops playing and becomes dim. Once stops blinking.

Recording with the Once function.

  

If you want to record a loop, but not play it, we have you 

covered. Tap Loop 1 and it becomes bright and begins recording. Press Once and it blinks fast.
Tap Loop 1 to conclude recording. It is captured, but does not play.

10.4  Octave

 - Assignable to either Bonus button & controlled by a tap or hold

Change the speed of a playing loop.

  With a loop playing, press Octave and the loop plays

at half speed, the pitch drops one octave and Octave blinks slow.

Return to full speed playback.

  Press Octave and the loop returns to full speed playback; Octave

stops blinking.

Play a loop at half speed.

  With no loops playing, press Octave and it blinks slow. Tap Loop 1 

and it plays at half speed.

Recording with the Octave function.

1)  Record a loop at normal speed and have it playback at half speed. Tap Loop 1 to start 

recording and it turns on bright. Press Octave and it blinks. Tap Loop 1 to conclude 
recording and your loop plays back at half speed and sounds an octave lower.

2)  Record a loop at half speed and have it playback at full speed. Press Octave before 

recording a loop and it blinks. Tap Loop 1 to start recoding and it turns on bright. Press 
Octave and it stops blinking. Tap Loop 1 to conclude recording and Loop 1 plays back at full 
speed. Your loop plays twice as fast and sounds an octave higher.

Doubling record time.

  Record and playback with Octave on and your maximum record time will 

be doubled! Press Octave; it blinks. Then record a loop as usual.

10.5  Reverse

 - Assignable to either Bonus button & controlled by a tap or hold

NOTE - Reverse cannot be turned on or off while stacking.

SETUP

 - Loops 1-2 have been recorded and are dim.

Boomerang® III Phrase Sampler   Page 

13

Summary of Contents for III

Page 1: ... III Phrase Sampler User Manual ...

Page 2: ...e chorus bridge fashion 8 How to Use Serial 8 Recording The First Loop 8 Recording Second Subsequent Loops 8 Play Rules 9 Stop Rules 9 7 2 SERIAL SYNC Play Style Master Loop 3 can play along with loops 1 2 or 4 9 How to Use Serial Sync 9 7 3 SYNC Play Style Loop 3 is master the other loops are slaves All loops can play at once 10 How to Use Sync 10 7 4 FREE Play Style There is no master All loops ...

Page 3: ... Stack 17 11 2 Erase 17 11 3 Once 17 11 4 Octave 18 11 5 Reverse 18 11 6 Reverse Solo 18 11 7 Play Stop All 18 11 8 Fade 18 11 9 Undo Redo 18 11 10 Copy 18 11 11 Loop 4 18 12 Panic Button 19 13 Optional Behaviors 19 14 Saving Parameters 21 15 Sample Rates 21 16 Thru Mute Muting the Through Signal 21 17 MIDI Clock 21 18 Brother Sync 22 Normal bro sync operation with 2 or more IIIs single MIDI cable...

Page 4: ...ession Pedals 24 Using a Volume Pedal as an Expression Pedal 24 21 Clip Light 24 Input Level Indicator 24 Memory Usage Indicator 24 22 Do s and Don ts 24 23 Problems 25 24 Specifications 25 Maximum Record Time 25 25 Warranty 25 26 CONTACT 2 Boomerang III Phrase Sampler Page 3 ...

Page 5: ...s To turn stacking off press and hold the yellow Bonus button until Stack stops blinking Undo or remove the last stacked part tap the green Bonus button Tap again to restore the part Delete a loop tap the yellow Bonus button tap the loop button you want to erase NOTE A loop that is playing cannot be erased Only stopped loops can be erased Delete all loops with no loops playing press and hold the y...

Page 6: ...lder parts fade out when new parts are stacked on a loop Zero on the Clock Display means NO decay all parts remain at the volume they were recorded regardless of how many times you stack new parts As the decay value increases the earlier parts of your loop fade more quickly when a new part is added to your loop stacking When set to 10 stacking a part will completely replace the original Volume Kno...

Page 7: ...p All is waiting for a loop selection Play Stop All fast blink Fade is waiting for a loop to be selected or is active Fade slow blink Last past stacked is muted Undo slow blink Copy Loop is waiting for a source and or a destination loop to be selected Copy fast blink Copy Live is waiting for a destination loop to be selected Copy fast blink Copy Live is waiting for a second tap of the destination ...

Page 8: ...yed in any order you wish Serial Sync This Play Style is similar to Serial except Loop 3 is the master loop and can play along with Loops 1 2 4 which are slave loops This allows you to create a short rhythmic loop to play along with the other melodic loops For example if Loop 2 and Master Loop 3 are playing together and Loop 1 is tapped Loop 2 plays to its end and stops Loop 1 plays immediately an...

Page 9: ...ording is immediately concluded and it plays Loop 2 remains bright but blinks each time it starts over Discarding a loop while recording If you make a mistake while recording you can quickly discard the half finished loop by pressing Erase The light turns off and the loop remains empty NOTE 1 The loop buttons behave like this record play stop 2 A loop must be empty to be recorded If it contains so...

Page 10: ...k out the Once function in Sections 10 3 and 11 7 2 SERIAL SYNC Play Style Master Loop 3 can play along with loops 1 2 or 4 How to Use Serial Sync With no loops recorded and the Serial Sync lights dimly lit tap Loop 3 to record your first loop The Serial and Sync lights become bright Since the others are subservient to Master Loop 3 they are called slave loops NOTE 1 When Loop 3 is master the butt...

Page 11: ...c Free lights dimly lit tap Loop 3 to record your first loop The Free light turns off and the Sync light becomes bright Sync is identical to Serial Sync except all the loops can play at once and this leads to more possibilities Recording loops Recording follows the Serial Sync rules but has additional possibilities 1 A slave loop can be recorded while 2 or more other loops play 2 A loop can be que...

Page 12: ...g loops Fresh Loop 4 More is better Add a fourth loop if you like It behaves just like Loops 1 and 2 Resetting Bonus button assignments to factory defaults If you ve changed a bunch of settings and want to return to the way your III was initially setup do this 1 power down apply power hold down both Bonus buttons until the initialization procedure is complete about 10 seconds release the buttons 2...

Page 13: ...ps Stack stops blinking Tap another loop button to transition to that loop with stacking active If Loop 2 is stacking and Loop 1 is tapped it starts blinking dim slow When Loop 2 reaches its end it becomes dim concludes stacking and stops Loop 1 turns on bright and plays with stacking active Stack continues blinking slow throughout Stacking immediately after recording Sometimes it s cool to record...

Page 14: ...nking dim slow Playing a loop once one shot playback Press Once and it begins blinking fast Then tap Loop 2 It blinks bright fast and plays through one time only When its end is reached Loop 2 stops playing and becomes dim Once stops blinking Recording with the Once function If you want to record a loop but not play it we have you covered Tap Loop 1 and it becomes bright and begins recording Press...

Page 15: ... stops blinking and Thru Mute light returns to its previous state When using this effect it is recommended that the length set by two taps is related to the tempo of the music One measure is a good place to start NOTE 1 The reverse buffer time between taps is limited to 8 seconds 2 Reverse Solo cannot play loops backwards Use Reverse to play your loops backwards 10 7 Play Stop All Assignable to ei...

Page 16: ...d Undo stops blinking 2 If stacking is active and you move from one loop to another the material stacked on the first loop becomes permanent and cannot be undone The Undo function now applies to what you are stacking on the second loop 3 If a part is stacked while Undo is not assigned to a Bonus button the part will not respond to Undo if it is assigned later NOTE The last stacked part can still b...

Page 17: ...opies of another loop 4 A new loop can be made that is a combination of other loops 5 So let s see you can make a new loop that s twice as long as the original as it plays in reverse and add a new part all at the same time Is your head spinning yet Restrictions on Copy Live or lack thereof Copy Live has no restrictions like Copy Loop so all manner of looping madness can prevail While Copy Live is ...

Page 18: ...erm press when discussing the Bonus buttons 11 1 Stack Assignable to either Bonus button controlled by a tap or hold SETUP Loops 2 3 have been recorded and are playing so they are brightly lit Loop 1 is empty Stacking on a loop Press Stack and it blinks fast waiting for a loop selection Tap Loop 2 and stacking on Loop 2 begins Stack changes to a slow blink This 2 step process is necessary in Sync ...

Page 19: ...ins Press Octave and it blinks slow Tap Loop 1 to select it and Octave blinks fast Tap Loop 1 again to conclude recording Loop 1 plays at half speed and sounds an octave lower than recorded Creating a bass part See Section 13 Optional Behaviors number 3 Octave 11 5 Reverse Assignable to either Bonus button controlled by a tap or hold NOTE 1 Reverse CAN be turned on off while stacking Use at your o...

Page 20: ...al behaviors Turn the green Tap knob also labeled Vol 3 and the bright green indicator moves This is how you select an option to turn on or off For example move the green indicator to select Once Tap the green Bonus button and the yellow Once light toggles between dim and bright After making changes return to normal operation by tapping the Bonus Assign button The clock s center light stops blinki...

Page 21: ...t incoming MIDI commands being passed through See Section 18 Brother Sync Peer behavior with two IIIs Controlling Decay Rate with an expression pedal light 7 Fade A connected expression pedal can control either overall loop playback volume or Decay Rate If the optional behavior is turned off a connected expression pedal controls overall playback volume If the optional behavior is turned on a conne...

Page 22: ...4 for the maximum record time with each sample rate NOTE The through signal is always sampled at 48KHz with 24 bit samples 16 Thru Mute Muting the Through Signal You may have a rig that requires turning off the through signal the sound of your instrument that passes through the III This is accomplished by holding down both the Bonus Assign and Play Style buttons for about 2 seconds The Thru Mute l...

Page 23: ...rother sync behavior that is incoming brother sync commands are ignored and no local actions are sent as MIDI commands This III becomes brother sync independent 1b When all loops are empty if loop 3 is recorded first a record master loop 3 command is sent and subsequent loop 3 actions result in transmission of MIDI commands Incoming brother sync commands are ignored This III becomes a brother sync...

Page 24: ...d permanently damage your pedal Power Connector The included power supply plugs in here Valid power supply output specs are 9VAC 9VDC positive tip or 9VDC negative tip 500 1000mA The connector is 5 5mm OD and 2 5mm ID this differs from typical 2 1mm stomp box power jacks Pedal Link Connectors In software Versions 1 0 and 2 0 these connectors serve only one purpose the In connector is used to uploa...

Page 25: ...PBQ2Q5 NOTE If your volume pedal doesn t work properly swap the 2 plugs at the volume pedal 21 Clip Light Input Level Indicator The light to the right of the Boomerang logo indicates input signal level It s OK if it occasionally turns on but if it is on most of the time then your input signal is too loud The pedal will not be harmed but unwanted distortion might occur If the sound is good to you t...

Page 26: ...B 20Hz 20KHz un weighted Playback Volume Range 22 4dB to 9 6dB 7 on the dial is 0dB or unity gain Maximum level boost 9 6dB max level increase for recorded loops Loop audio 48 or 24kHz 20 bits Through Audio 48kHz 24 bits Power 9V AC or DC positive or negative tip 500mA or greater Power connector OD 5 5mm ID 2 1mm length 9 0mm Maximum Record Time Recording Sample Rate KHz Mono Stereo 48 8 min 46 se...

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