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Designing Touch Panel Pages
15
5.5" Color Passive Mini-Touch Panels
Adding a Button
To add a button to the current page:
1.
Press
BUTTON
on the Edit bar to open the
BUTTON
menu.
2.
Press
ADD
to open the
ADD BUTTON
operation bar. On the LCD screen, touch and drag to
create a button. The first touch point is the upper-left corner of the button.
Resizing a button
1.
Press
BUTTON
on the Edit bar to open the
BUTTON
menu.
2.
Press
RESIZE
. Then, touch any edge of the button and drag. Removing your finger from the
panel saves the button dimensions.
Defining On-Screen and External Button Properties
External pushbuttons are configured with features similar to on-screen buttons. Their functionality
can be set just as any other button on the touch panel.
Use the
PROPERTIES
option of the
BUTTON
menu in the Edit bar to set button borders, page flips,
button colors for channel on/off conditions, channel/variable text codes, and string/macro
assignments.
Although the Border and Color sections of this page appear, they are of no use to external
pushbuttons since they do not appear on-screen.
To set button properties:
1.
Press
BUTTON
on the Edit bar to open the
BUTTON
menu options.
2.
Press
PROPERTIES
to open the
PROPERTIES
operation bar.
3.
Press the new button to open the Button Properties page. This page lists the properties for the
active button.
4.
Press
BUTTON TYPE
to open the
BUTTON TYPE
menu.
5.
Choose a button type for the selected button to open the associated Button Properties page.
Each button type has its own Button Properties page with settings specific to the button.
6.
Press
BORDER
to open the Button Border page.
7.
Select a border to set for the button and return to the Button Properties page. The
BORDER
button changes to show the selected border type.
Setting the channel code
The channel button sets the device and button channel codes.
1.
In the Button Properties page, press
DEV
to open the keypad and set the touch panel’s device
number.
Channel codes and variable text codes work the same for all button types, including
joysticks, and bargraphs.