Live image
18
•
1Plus view
Switching the image geometry
The camera puck
can be used to represent a
total of 6 different views.
The views are only switched once the mouse button is
released.
The following is a more detailed description of how to use
the camera puck.
The camera puck is used to increase or decrease the
number of camera windows. For example, if more free
camera places are required, the puck must be moved
along the horizontal plane towards the plus sign (in
quadratic view).
If the puck is moved along the vertical plane, the current
view is changed to the
1Plus view
. The further the puck is
moved away from the top left-hand corner, the larger the
1Plus window
.
If more free windows are required again in this view, they
can be created by moving the puck along the horizontal
plane (+/-).
Activating and deactivating the cameras
Drag and drop a camera into a free live window to
activate (switch on) the camera.
To do this, switch to the live mode (No. 1). Next, move
the view switch to the camera view (No. 2).
In the Camera view, click the slide of the desired camera
and hold down the left mouse button (No. 3).
Now move the mouse to a free camera window and
release the left mouse button (No. 4). The camera is then
embedded in the desired window.
If you wish to embed the camera in another window, you
can again use the drag and drop function to move the
embedded live image to another window.
To deactivate (switch off) a camera, simply release the
camera outside the chrome frame using drag and drop
(No. 5). We recommend dragging the camera back to the
slide list.
Example of activating a camera:
No.
Symbol
Meaning
1
Select the live mode
2
Select the camera view
3
Select a slide and hold
down the left mouse
button
4
Select a free camera
window and release the
left mouse button
5
Deactivate camera
Note
When activating it for the first time, please see the
notes on installing a plug-in for your web browser
on page 14.