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Example Patches
Sequencing the Sampler
The
Sampler
works well with a standard CV/Gate sequencer.
The Trigger or Gate output of the Sequencer is patched to the
Play/Rec
trigger input of the
Sampler
.
This makes the sample fire on each sequencer step. Some sequencers have gate repeat effects,
which will make the
Sampler
fire a sample multiple times per step.
The CV output of the sequencer is patched to any of the CV inputs on the
Sampler
. If you want to use
the sequencer to control pitch (playing a sample at various pitches), patch into the
Pitch
jack.
If you want a “multi-timbral” effect, patch the CV output into the
Sample
CV jack. Each step of the
sequencer can trigger a different sample to play.
If you have a sequencer with 2 or more CV outputs, you can even sequence both pitch and sample
selection at once!
You can also select “slices” of a long sample by running the Sequencer into the
Start Pos.
CV jack.
Each step of the sequencer can thus play a different slice of the original sample.
Sampler as the clock source: End Out->Clock In
One variation of this patch is to use the
Sampler
itself to clock the sequencer by patching
End Out
to
the Sequencer’s clock input. Make sure to set the sequencer to run on external clock.
To start the patch, hit
Play
on the
Sampler
once. The
End Out
will fire, thus clocking the sequencer,
which starts a sample on the
Sampler
, which fires an
End Out
when it finishes, which advances the
sequencer, etc… The
Length
control on the
Sampler
will control the tempo, which will vary with each
step if the samples are of different lengths. Try this patch with the Sequencer CV out into the
Sample
CV
.
Note: if the patch seems to run for a moment and then stop, the gate pulse width on the sequencer is
probably preventing it from firing new steps. Either reduce PW to triggers or hold
Play
on the
Sampler
for half a second to loop.
Clock Divided Reverse
Try splitting/mult’ing
End Out
and running it to
Reverse
. Or patch
End Out
into a clock divider and
use the divisions to reverse playback every N steps.
Granular Scrubbing
Since the
Sampler
can play fragments of a sample as small as a few milliseconds, it can be used for
some basic granular synthesis techniques such as granular scrubbing. This can be used for a variety
of sounds, including time-stretching (without changing pitch), and pitch-shifting (without modifying
playback time).
The simplest way to play with granular scrubbing on the
Sampler
is to load a familiar sample: a drum
loop or a vocal sample, perhaps. For starters, pick a sample that’s between 1 and 10 seconds long.
1. Turn
Start Pos
and
Length
to 0%.
2. Hold
PLAY
to make the
Sampler
loop. You should hear a buzzy tone.
3. Slowly turn the
Start Pos
knob up, and listen how the sample is played (scrubbed).
Start Pos
is
essentially sweeping the play head.
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