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MAXX-1200 Owner’s Manual
Segregating material for different broadcast channels
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Content can be placed in a folder for each channel, and played out by separate automation
systems or controllers. Each channel can run completely independently – there can be
duplicate file names with different content, and the opportunity for airing content on the
wrong channel is greatly reduced.
•
Content that is common to both channels can be copied into both directories. When this is
done in the GUI (as opposed to FTP transfer) the copies reference the same data so they are
available immediately and take no additional disk space.
Other Automation Options
As illustrated in
Figure 35
, a number of check boxes are provided that control how the server
will respond to certain VDCP commands. Once set, these options remain selected when the
server is turned off, until changed by the user.
NOTE
: The following options will apply to all three video channels. They cannot be individually
configured for each video channel. Except where noted, they apply only to VDCP operation.
Cue Shows 1st Frame
Upon receiving a Cue With Data or a Play Cue command, the server will cue the clip then jog
to and display the first frame of video. (This also applies to Odetics protocol.)
Cue with Offset (vs. Timestamp)
When checked, the time code for the clip becomes “zero-based” with reference to the head
point. To move to the head point of the clip, the automation controller would send a time
code value of 00:00:00:00, regardless of the clip’s original time stamp. When unchecked, the
server will calculate time code position based upon the time stamp from the first frame of the
unedited clip. Note that this only affects the operation of the serial port, it does not change the
way the server displays time code in the GUI.
Variplay 1X Equals Play
The server will interpret a Variplay 1x command as a Play command. (This also applies to
Odetics protocol.)
Variplay 0 Equals Pause
The server will interpret a Variplay 0x command as a Pause command. (This also applies to
Odetics protocol.)
Report Play (vs. Still) At End
When the end of a clip is reached, the server will report Play to the automation controller,
instead of Still.