Programing with Sample Bank
Hit Play / Pause (Space) and navigate to Sample Mode (SMP.x) with
Numeric 0. Press “Y” key. First sound of Sample Bank should be
heard. Sample Y_1 is now ready for input into Factory Sequencer.
Now press “Q”. “Q” represents first step on Factory Sequencer. Every
time loop starts over from step 1, Y_1 sample will play. Press “J” (step
15). Sample Y_1 should play two times.
Hold “Ctrl” and press “Y”. Alternative of Sample Y, is now selected.
Release “Ctrl” and press “T” (step 9). Basic Sequence is now done.
You can select other samples with row C, except “M”. “Ctrl” + ”M” per-
forms delete of the samples when in Sample Mode (SMP.x).
fig.1.1
SMP sounds from RX-207 Sound Bank
are meant as additional sounds (SMP
stands for Sample), beside drums. They
can be used in Sample Mode (SMP.x).
This is how sample sequences are
programmed.
As mentioned, each key of row C (Y, X, C, V, B, N) except “M” contains two samples. First with bottom row key only and second with
“Ctrl” combo. This is only in Sample Mode (SMP.x).
When in Sample Mode (SMP.x), “Ctrl” + “M” kills all Samples.
Programing with Drum Bank
Hit Play / Pause (Space) and navigate to Drum Mode (DRM.x) with
Numeric 0. Press “Y” key. First sound of Drum Bank should be heard.
Sample 1_AQW_BD_1 is now ready for input into Factory Sequencer.
Now press “Q”. “Q” represents first step on Factory Sequencer. Every
time loop starts over from step 1, 1_AQW_BD_1 sample will play.
Press “J” (step 15). Sample 1_AQW_BD_1 should play two times.
Hold “Ctrl” and press “Y”. Alternative of Sample Y, is now selected.
Release “Ctrl” and press “I” (step 8). “Y” and “X” are Kick (Bass Drum)
samples. There is also Drum Bank A / B for aces to all drums.
Press “C” for Snare (1_AQW_SD_1) and than “T” (step 5). Than “Ctrl” +
“C” for alternative (1_AQW_BD_2). Hit “G” (step 13). “C” and “V” keys
in Drum Mode (DRM.x) are reserved for snares.
Select “B” (1_AQW_HH_1) and press “Q”, “E”, “T”, “U”, “A”, “D”, “G”, “J” (ev-
ery other step. Select ”N” with “Ctrl” down and press “F”, “H” (steps 12,
14). “B” and “N”keys are reserved for hats while in Drum Mode (DRM.
x). This is it, you have made your first “beat”.
You can select other samples with row C, exept “M”.
Drum sounds from RX-207 Sound Bank
are meant as basic sounds (x_AQW_xx_
x). They are heard in Rhythmic varia-
tions in Bank Mode (BNK.x). Of course,
they can be used to program your own
patterns. Read further.
As mentioned, each key of row C (Y, X, C, V, B, N) except “M” contains two samples. First with bottom row key only and second with
“Ctrl” combo.
Drum Bank A / B
So far we have been in Bank A of Drum Bank. Now Drum Mode (DRM.x) also contains second bank (B), to allow acess to all samples
used as drums. To check in which mode you are, hold “M”. To switch between banks, perform “Ctrl” + “M”. This is avilable only in Drum
Mode (DRM.x).
“M” does not perform any Kills in this mode. Mutes and Kills are avilable on Numeric part of keyboard. “Num.7”, “Num.8”, Num.9” and
“Ctrl” + Num.7”, “Num.8”, “Num.9”.
Ziebane Instruments APT Series Operation Manual
© Ziebane 2011
Detailed Overview
APT Series RX-207 Realtime Remixer
Y
Space
Q
J
Y
Ctrl +
T
Y
Space
Q
J
Y
Ctrl +
C
T
Z
C
Ctrl +
or
or
B
Q
E
B
Ctrl +
or
T
U
A
D
G
J
fig.1.1
fig.1.1
fig.1.1
09
Q
W
E
R
T
Z
U
I
A
S
D
F
G
H
J
K
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Q
W
E
R
T
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F
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H
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01 02 03 04 05 06 07 08 09 10 11 12 13 14 15 16