JesterML Operating Manual
Setup Mode
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73-406-00 Issue 3.0
Position: All/Channel
When set to ‘All’, if one position parameter is changed by moving a wheel, then all
position parameters for the currently selected fixtures are automatically also
tagged by the desk. When set to ‘Channel’, only the adjusted position parameter
is tagged by the desk. The default setting for position is ‘All’. Note that
movement effects are always tagged or untagged in their entirety, it is not
possible to separately tag or untag individual control parameters of a movement
effect.
To leave the Record Options menu, use the cursor buttons to select <OK>, then
press ENTER. If you have changed the recording Mode, then the desk will need to
process all recorded data to ensure channels are programmed. Any unprogrammed
channels will be programmed by the desk at their default values (0% for brightness
channels, Home value for LTP channels). A pop-up warning will ask you to confirm
that this is OK, since the changes to recorded data cannot be undone.
Locking / Unlocking the desk
The JesterML can be locked with a 4 digit code to prevent unauthorised modification
to recorded data. When locked, memories, submasters and palettes cannot be
programmed, edited or cleared. Additionally no Setup options (such as assigning
fixtures or changing the DMX Patch) can be performed while the desk is locked. It is
still however possible to replay memories, submasters and palettes normally.
To lock/unlock the desk, select <Lock/Unlock>, and press ENTER.
If the desk is unlocked, you must now enter the lock code and press ENTER. The
default lock code for the JesterML is 0000. Once the correct lock code has been
entered, you will be presented with 2 options:
Lock Desk
To lock the desk and prevent any changes to the recorded data, select <Lock
Desk>, press ENTER. The desk is now locked, and you will be returned to the
Setup menu.
Change Code
It is recommended that you change the lock code from the default to something
that you will be able to easily remember. To do this, select <Change Code>,
press ENTER, then type in the new code and press ENTER again. You will be
returned to the Setup menu.
If the desk is locked, then you will be prompted to enter the 4 digit unlock code. If
this is entered correctly then the desk will be unlocked and you will be returned to the
Setup menu. Changes to the recorded data can now be made as normal.
If you forget the lock code for your JesterML, please contact Zero 88 Technical
Support for assistance, and have the desk’s serial number to hand. You may be
asked some questions to verify your identity and ensure that you have genuine
reason to unlock a desk without knowing it’s lock code.
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