Run Mode
JesterML Operating Manual
73-406-00 Issue 3.0
25 of 85
Run Mode
Introduction
Run Mode on the desk is used to replay the recorded memories, submasters, and
palettes. The programmed memories are stored in a stack and can be replayed one
at a time in ascending numerical order. This allows the complete show to be
replayed in sequence, simply by pressing the PROGRAM/GO button. The cursor
buttons can also be used to select a particular memory, which can then be output by
pressing the PROGRAM/GO button. The Main LCD shows the current and next
memory to be output, which are colour coded Green and Yellow on the monitor.
The fade/dwell times, chase speed and attack can be adjusted using the various front
panel controls. The brightness output levels are determined by the programmed
levels in the memory, the MEMORY MASTER and the GRAND MASTER.
The brightness levels in a Submaster are controlled directly by the submaster and
the GRAND MASTER – fixture parameter (LTP) channels are triggered when the
submaster fader is raised above 5%. All 24 submasters may be controlled from the
faders on a wing – see the section on
DMX Input
for further details (page 42).
Run Mode Controls and Displays
PRESET A AND PRESET B
The PRESET A faders control the first or second half of the channels, depending on
the PAGE A setting. The PRESET B faders control submasters.
CHANNEL FLASH BUTTONS
The PRESET A flash buttons are used to flash the first or second half of the
channels, depending on the PAGE A setting.
The PRESET B flash buttons are used to flash the corresponding submaster,
depending on the current page. By pressing PAGE B, the Multi-Function-Keys can
also be used to flash submasters.
By selecting SPECIAL, these buttons can be disabled, or switched to SOLO mode.
Note that SOLO mode does not apply to FLASH buttons on a wing.
A MASTER AND B MASTER
The A MASTER is used to control the maximum output level from the PRESET A
faders. The B MASTER fader is inactive in RUN mode.
MEMORY MASTER
The MEMORY MASTER fader is used to control the output level of the brightness
channels in the current memory in the stack.
FADE TIME
Fade times are set using the wheels when SPECIAL is pressed. When a memory is
selected, the fade times determine the rate at which the current memory will fade out
and next memory fade in when the PROGRAM/GO button is pressed. It also
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