G16 Round-the-Clock the Irish Way
The same basic rules apply from Round-the-Clock except that doubles and triples advance
you to the amount of double or triple, plus 1. For example hitting D1 makes your next
number the 3, hitting D10 makes your next number the bull’s-eye. But beware; if you hit
a single, you have to take it and once you pass 10, you have to go one single at a time.
A match between Nick and Marilyn is as follows:
One additional requirement is that the players must get 2 bull’s-eyes in the same turn of 3 darts
to win the game. The bull’s-eyes do not accumulate during the game.
G17 Nine-Dart Century
(with options of 100, 150, 200)
In this game, each player has 9 darts (3 turns) to either score 100 points, or come as close as
possible to 100. Each bed is scored in the regular manner. Any player going over 100 is busted
and out of the game. Darts that land outside the scoring area bring that player’s total down
to zero and they must start over again. This eliminates deliberate misses. Darts that bounce out
are not penalized and do not count any points.
100, 150 and 200: You can set the target score to be 100, 150 or 200.
Nick
1st Hit
Next #
2nd Hit
Next #
3rd Hit
Next #
1st Turn
S1
2
S2
7
S7
8
2nd Turn
D8
17
S17
18
S5
18
3rd Turn
S18
19
S19
20
S20
BULL
4th Turn
S8
BULL
BULL
2nd BULL
S1
BULL
5th Turn
Double
WIN!
BULL
Marilyn
1st Hit
Next #
2nd Hit
Next #
3rd Hit
Next #
1st Turn
S1
2
S2
3
S3
4
2nd Turn
D4
9
S9
10
D10
BULL
3rd Turn
BULL
2nd BULL
S17
BULL
D4
BULL
4th Turn
BULL
2nd BULL
S17
BULL
D18
BULL
Option
100
150
200
Target Point
100
150
200
11
Содержание Eclipse 42-1003
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