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Ultimatte-9 Operations Manual
March 1, 2000
49
BACKING COLOR: GREEN
DEFAULTS: GATE 1/3 = 0%, GATE 2 = 50%
GATE
1/3
GATE
2
BENEFITS
TRADE-OFFS
0%
0%
Removes Green Spill while
permitting some shades of
Green to be reproduced in the
foreground.
Allows GREEN to exceed
BLUE by the amount BLUE
exceeds RED.
Unable to reproduce Yellow in
foreground (or any shade of Brown in
which the Green should exceed
Blue.) Yellow will be reproduced as
Red.
Unable to remove Green Spill from
Blue foreground objects.
100%
0%
Removes Green Spill from
Blue foreground objects as
well as all other foreground
colors.
Limits GREEN to the LOWER
of RED or BLUE.
Unable to reproduce Cyan or Yellow
in foreground.
Cyan will be reproduced as Blue.
Yellow will be reproduced as Red.
0%
100%
Permits reproduction of Yellow
in foreground (and any shade
of Brown which Green exceeds
Blue).
Allows GREEN to exceed
BLUE by the amount RED
exceeds BLUE (or by the
amount BLUE exceeds RED
when RED is lower than
BLUE).
Will not remove Green Spill from
shades of Red in the foreground.
Will not completely remove Green
Spill from shades of Purple in the
foreground.
100%
100%
Removes Green Spill from
shades of Blue in the fore-
ground.
Permits reproduction of Yellow
in foreground.
GREEN is limited to the level
of RED regardless of the level
of BLUE.
Cannot reproduce shades of Green
in the foreground.
Cyan will become Blue.
Cannot remove Green Spill from
Magenta or Red. (Green Spill will
desaturate Magentas.)
Table 4: Gate Functions (Green Backing)