UDO Super Gemini — Owner’s Manual
102
GEMINI
performances_a
Continue for folders
b1 b2 c1 c2 d1 d2 e1 e2
f1 f2 g1 g2 h1 h2
a1
x1_performance_name.xsg
x2_performance_name.xsg
x3_performance_name.xsg
x4_performance_name.xsg
x5_performance_name.xsg
x6_performance_name.xsg
x7_performance_name.xsg
x8_performance_name.xsg
a2
x1_performance_name.xsg
x2_performance_name.xsg
x3_performance_name.xsg
x4_performance_name.xsg
x5_performance_name.xsg
x6_performance_name.xsg
x7_performance_name.xsg
x8_performance_name.xsg
performances_b
Continue for folders
b1 b2 c1 c2 d1 d2 e1 e2
f1 f2 g1 g2 h1 h2
a1
x1_performance_name.xsg
x2_performance_name.xsg
x3_performance_name.xsg
x4_performance_name.xsg
x5_performance_name.xsg
x6_performance_name.xsg
x7_performance_name.xsg
x8_performance_name.xsg
a2
x1_performance_name.xsg
x2_performance_name.xsg
x3_performance_name.xsg
x4_performance_name.xsg
x5_performance_name.xsg
x6_performance_name.xsg
x7_performance_name.xsg
x8_performance_name.xsg
patch_banks_a
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b1 b2 c1 c2 d1 d2 e1 e2
f1 f2 g1 g2 h1 h2
a1
a2
patch_banks_b
Continue for folders
b1 b2 c1 c2 d1 d2 e1 e2
f1 f2 g1 g2 h1 h2
a1
a2
p1_patch_name.usg
p2_patch_name.usg
p3_patch_name.usg
p4_patch_name.usg
p5_patch_name.usg
p6_patch_name.usg
p7_patch_name.usg
p8_patch_name.usg
p1_patch_name.usg
p2_patch_name.usg
p3_patch_name.usg
p4_patch_name.usg
p5_patch_name.usg
p6_patch_name.usg
p7_patch_name.usg
p8_patch_name.usg
p1_patch_name.usg
p2_patch_name.usg
p3_patch_name.usg
p4_patch_name.usg
p5_patch_name.usg
p6_patch_name.usg
p7_patch_name.usg
p8_patch_name.usg
p1_patch_name.usg
p2_patch_name.usg
p3_patch_name.usg
p4_patch_name.usg
p5_patch_name.usg
p6_patch_name.usg
p7_patch_name.usg
p8_patch_name.usg
init_patch.usg
sequences
s1_sequence_name.qs6
s2_sequence_name.qs6
s3_sequence_name.qs6
s4_sequence_name.qs6
s5_sequence_name.qs6
s6_sequence_name.qs6
s7_sequence_name.qs6
s8_sequence_name.qs6
s9_sequence_name.qs6
s10_sequence_name.qs6
s11_sequence_name.qs6
s12_sequence_name.qs6
s13_sequence_name.qs6
s14_sequence_name.qs6
s15_sequence_name.qs6
s16_sequence_name.qs6
waveforms
alt_waveforms
w1_waveform_name.ws6
w2_waveform_name.ws6
w3_waveform_name.ws6
w4_waveform_name.ws6
w5_waveform_name.ws6
w6_waveform_name.ws6
w7_waveform_name.ws6
w8_waveform_name.ws6
w9_waveform_name.ws6
w10_waveform_name.ws6
w11_waveform_name.ws6
w12_waveform_name.ws6
w13_waveform_name.ws6
w14_waveform_name.ws6
w15_waveform_name.ws6
w16_waveform_name.ws6
w1_waveform_name.ws6
w2_waveform_name.ws6
w3_waveform_name.ws6
w4_waveform_name.ws6
w5_waveform_name.ws6
w6_waveform_name.ws6
w7_waveform_name.ws6
w8_waveform_name.ws6
w9_waveform_name.ws6
w10_waveform_name.ws6
w11_waveform_name.ws6
w12_waveform_name.ws6
w13_waveform_name.ws6
w14_waveform_name.ws6
w15_waveform_name.ws6
w16_waveform_name.ws6
The file structure of the Super Gemini’s patch drive.
File Name Convention
The first character of each file – x
,
p
,
w
or
s – is used to prefix
performance, patch, waveform and sequence files. The second character
is used to indicate the memory location of the performance, patch,
waveform or sequence. Use numbers 1-8 for performances and patches.
Use numbers 1-16 for alternative waveforms and sequences.
Performance files: x1_performance_name.xsg
Patch files: p1_patch_name.usg
Waveform files: w1_waveform_name.ws6
Sequence files: s1_sequence_name.qs6
After the prefix, the number and an underscore, performance, patch,
waveform and sequence names can be freely defined to make it easier
for you to identify the files. However, you should avoid spaces and use
underscores instead.
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