Graphics
Graphics 60 dpi
ESC K
Graphics 120 dpi
ESC L
High Speed Graphics 120 dpi
ESC Y
Graphics 240 dpi
ESC Z
Graphic Modes
ESC *
Data Structure
ASCII
ESC "K"
<n
1
> <n
2
>
graphics 60 dpi
hex.
1B
4B
<n
1
> <n
2
>
dec.
27
75
<n
1
> <n
2
>
ASCII
ESC "L"
<n
1
> <n
2
>
graphics 120 dpi
hex.
1B
4C
<n
1
> <n
2
>
dec.
27
76
<n
1
> <n
2
>
ASCII
ESC "Y"
<n
1
> <n
2
>
high speed graphics 120 dpi
hex.
1B
59
<n
1
> <n
2
>
dec.
27
89
<n
1
> <n
2
>
ASCII
ESC "Z"
<n
1
> <n
2
>
graphics 240 dpi
hex.
1B
5A
<n
1
> <n
2
>
dec.
27
90
<n
1
> <n
2
>
ASCII
ESC "*"
<0> <n
1
> <n
2
>
graphic modes
hex.
1B
2A
00
<n
1
> <n
2
>
dec.
27
42
0
<n
1
> <n
2
>
Description
Data following the graphics ESC-sequence is printed out as a dot pattern. The number of
bytes of the graphics string is defined by n
1
and n
2
. You will find a list of all sequences
and the available parameter values m for the ESC * code sequences on the following
page.
Graphics
63
Содержание Matrix Printer
Страница 1: ...Programmer s Manual Matrix printer 7265 ...
Страница 79: ...Programmer s Reference EPSON Emulation ...
Страница 202: ...Appendix A Summary of Possible Codes ...
Страница 212: ...Appendix B Character Sets ...
Страница 231: ...Programmer s Reference Tally ANSI MTPL Emulation ...
Страница 335: ...Appendix A Summary of Possible Codes ...
Страница 348: ...Appendix B Character Sets ...
Страница 351: ...Programmer s Reference Tally ANSI Barcode and LCP ...
Страница 355: ......
Страница 404: ...Appendix Character Sets ...