1-40
DFS-700/700P
Chapter 3 Basic Operation
3-52
Chapter 3 Basic Operation
3
Press the ENTER button.
The dots to the lower right of the digits disappear, confirming the
transition time.
If you make a mistake entering the time
Before pressing the ENTER button press the P IN P/RST button to return
the display to the last confirmed value, then enter the correct time.
Setting the Transition Direction
Transition effects are normally executed in the direction in which the
foreground image enters (forwards, or “normal”). To reverse the direction,
before executing the transition, press the REV button in the effect
transition section, turning it on.
Pressing the REV button once more turns it off, and reverts to the normal
direction.
If you have selected an animation effect, the N/R button lights, and the
normal and reverse directions are used alternately. Each time an effect
completes, the REV button goes on or off alternately.
REV button
LAST X
INS
RST
TITLE
1
2
EDITOR
LUM
LUM
LUM
DSK
EDGE
TRAIL
SHADOW
GPI
CRK
CRK
BORDER BEVELD
EDGE
SET UP
MASK
MASK
MASK
SOFT
SHIFT
CCR
LIGHTING
BORDER
MATTES
LOCATION
LEARN
EDIT
RECALL
HOLD
INPUT
INITIAL
PATTERN
ADJ
PAGE
F1
F2
F3
F4
F5
USER PGM
STATUS EDIT
SNAP SHOT
SET
PATTERN NUMBER
EFFECT
DSK
FTB
SET
TRANS RATE
7
8
9
4
5
6
1
2
3
0
DOWN
UP
ENTER
FADE
TO
BLACK
P IN P
DSK
DEL
N/R
REV
DSK PVW
DIRECT
RECALL
DIRECT
PATTERN
CCR
TITLE 1
SOURCE
TITLE 2
SOURCE
DSK
FILL
SUPER BG FRGD 2 MEMORY
FRAME
FREEZ
MIX
EFFECT
BACKGROUND
BLACK
MEMORY
INT
VIDEO
TITLE
1
2
3
4
5
6
7
8
CUT
AUTO
TRANS
AUXILIARY
BLACK
MEMORY
INT
VIDEO
1
2
3
4
5
6
7
8
FOREGROUND
BLACK
MEMORY
INT
VIDEO
1
2
3
4
5
6
7
8
PATTERN/KEY PAD
N/R button
Setting Up a Transition
Chapter 3 Basic Operation
Chapter 3 Basic Operation
3-53
Operation of transition effects
The following figure illustrates the execution of an example transition
effect. In the figure, “B” is the background image and “F” the foreground
image.
For the direction of operation of other transition effects, see the section “Effect
Motion Types” (page A-21).
Operation of animation effects
The following figure illustrates the execution of an example animation
effect. In the figure, “B” is the background image and “F” the foreground
image.
For the direction of operation of other animation effects, see the section “Effect
Motion Types” (page A-21).
Operation in the normal direction (REV button off)
Pattern number 1630
F
F
B
F
B
B
B
F
F
F
B
B
Operation in the reverse direction (REV button on)
Pattern number 1630
Operation in the normal direction (REV button off)
Pattern number 1100
F
B
F
F
B
B
Operation in the reverse direction (REV button on)
Pattern number 1100
F
B
F
F
B
B
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